2 Search Results for "Blackwell, Alan"


Document
Collaboration and learning through live coding (Dagstuhl Seminar 13382)

Authors: Alan Blackwell, Alex McLean, James Noble, and Julian Rohrhuber

Published in: Dagstuhl Reports, Volume 3, Issue 9 (2014)


Abstract
This report documents the program and the outcomes of Dagstuhl Seminar 13382 "Collaboration and learning through live coding". Live coding is improvised interactive programming, typically to create electronic music and other digital media, done live with an audience. Our seminar was motivated by the phenomenon and experience of live coding. Our conviction was that those represent an important and broad, but seldom articulated, set of opportunities for computer science and the arts and humanities. The seminar participants included a broad range of scholars, researchers, and practitioners spanning fields from music theory to software engineering. We held live coding performances, and facilitated discussions on three main perspectives, the humanities, computing education, and software engineering. The main outcome of our seminar was better understanding of the potential of live coding for informing cross-disciplinary scholarship and practice, connecting the arts, cultural studies, and computing.

Cite as

Alan Blackwell, Alex McLean, James Noble, and Julian Rohrhuber. Collaboration and learning through live coding (Dagstuhl Seminar 13382). In Dagstuhl Reports, Volume 3, Issue 9, pp. 130-168, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2014)


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@Article{blackwell_et_al:DagRep.3.9.130,
  author =	{Blackwell, Alan and McLean, Alex and Noble, James and Rohrhuber, Julian},
  title =	{{Collaboration and learning through live coding (Dagstuhl Seminar 13382)}},
  pages =	{130--168},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2014},
  volume =	{3},
  number =	{9},
  editor =	{Blackwell, Alan and McLean, Alex and Noble, James and Rohrhuber, Julian},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.3.9.130},
  URN =		{urn:nbn:de:0030-drops-44205},
  doi =		{10.4230/DagRep.3.9.130},
  annote =	{Keywords: Live coding, Collaboration, Learning, Improvised interactive programming, Computer music, Algorithmic composition, TOPLAP}
}
Document
Interdisciplinary Design Research for End-User Software Engineering

Authors: Alan Blackwell

Published in: Dagstuhl Seminar Proceedings, Volume 7081, End-User Software Engineering (2007)


Abstract
How does EUSE research build on empirical studies of programmers, and what kinds of empirical research might provide foundations for future EUSE research? My own work on interdisciplinary design draws comparisons across academic and professional boundaries, applying the results to the design of new technologies, and the critical assessment of technology.

Cite as

Alan Blackwell. Interdisciplinary Design Research for End-User Software Engineering. In End-User Software Engineering. Dagstuhl Seminar Proceedings, Volume 7081, pp. 1-2, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2007)


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@InProceedings{blackwell:DagSemProc.07081.19,
  author =	{Blackwell, Alan},
  title =	{{Interdisciplinary Design Research for End-User Software Engineering}},
  booktitle =	{End-User Software Engineering},
  pages =	{1--2},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2007},
  volume =	{7081},
  editor =	{Margaret H. Burnett and Gregor Engels and Brad A. Myers and Gregg Rothermel},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagSemProc.07081.19},
  URN =		{urn:nbn:de:0030-drops-10786},
  doi =		{10.4230/DagSemProc.07081.19},
  annote =	{Keywords: Interdisciplinary design, Empirical Studies of Programmers, Psychology of Programming, Real World Research}
}
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