85 Search Results for "Demaine, Erik D."


Volume

LIPIcs, Volume 49

8th International Conference on Fun with Algorithms (FUN 2016)

FUN 2016, June 8-10, 2016, La Maddalena, Italy

Editors: Erik D. Demaine and Fabrizio Grandoni

Document
Graph Threading

Authors: Erik D. Demaine, Yael Kirkpatrick, and Rebecca Lin

Published in: LIPIcs, Volume 287, 15th Innovations in Theoretical Computer Science Conference (ITCS 2024)


Abstract
Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges represent tubes and vertices represent junctions where they meet), we give a polynomial-time algorithm to find a minimum-length closed walk (representing a threading of string) that induces a connected graph of string at every junction. The algorithm is based on a surprising reduction to minimum-weight perfect matching. Along the way, we give tight worst-case bounds on the length of the optimal threading and on the maximum number of times this threading can visit a single edge. We also give more efficient solutions to two special cases: cubic graphs and the case when each edge can be visited at most twice.

Cite as

Erik D. Demaine, Yael Kirkpatrick, and Rebecca Lin. Graph Threading. In 15th Innovations in Theoretical Computer Science Conference (ITCS 2024). Leibniz International Proceedings in Informatics (LIPIcs), Volume 287, pp. 38:1-38:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)


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@InProceedings{demaine_et_al:LIPIcs.ITCS.2024.38,
  author =	{Demaine, Erik D. and Kirkpatrick, Yael and Lin, Rebecca},
  title =	{{Graph Threading}},
  booktitle =	{15th Innovations in Theoretical Computer Science Conference (ITCS 2024)},
  pages =	{38:1--38:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-309-6},
  ISSN =	{1868-8969},
  year =	{2024},
  volume =	{287},
  editor =	{Guruswami, Venkatesan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2024.38},
  URN =		{urn:nbn:de:0030-drops-195665},
  doi =		{10.4230/LIPIcs.ITCS.2024.38},
  annote =	{Keywords: Shortest walk, Eulerian cycle, perfect matching, beading}
}
Document
Complexity of Reconfiguration in Surface Chemical Reaction Networks

Authors: Robert M. Alaniz, Josh Brunner, Michael Coulombe, Erik D. Demaine, Jenny Diomidova, Timothy Gomez, Elise Grizzell, Ryan Knobel, Jayson Lynch, Andrew Rodriguez, Robert Schweller, and Tim Wylie

Published in: LIPIcs, Volume 276, 29th International Conference on DNA Computing and Molecular Programming (DNA 29) (2023)


Abstract
We analyze the computational complexity of basic reconfiguration problems for the recently introduced surface Chemical Reaction Networks (sCRNs), where ordered pairs of adjacent species nondeterministically transform into a different ordered pair of species according to a predefined set of allowed transition rules (chemical reactions). In particular, two questions that are fundamental to the simulation of sCRNs are whether a given configuration of molecules can ever transform into another given configuration, and whether a given cell can ever contain a given species, given a set of transition rules. We show that these problems can be solved in polynomial time, are NP-complete, or are PSPACE-complete in a variety of different settings, including when adjacent species just swap instead of arbitrary transformation (swap sCRNs), and when cells can change species a limited number of times (k-burnout). Most problems turn out to be at least NP-hard except with very few distinct species (2 or 3).

Cite as

Robert M. Alaniz, Josh Brunner, Michael Coulombe, Erik D. Demaine, Jenny Diomidova, Timothy Gomez, Elise Grizzell, Ryan Knobel, Jayson Lynch, Andrew Rodriguez, Robert Schweller, and Tim Wylie. Complexity of Reconfiguration in Surface Chemical Reaction Networks. In 29th International Conference on DNA Computing and Molecular Programming (DNA 29). Leibniz International Proceedings in Informatics (LIPIcs), Volume 276, pp. 10:1-10:18, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@InProceedings{alaniz_et_al:LIPIcs.DNA.29.10,
  author =	{Alaniz, Robert M. and Brunner, Josh and Coulombe, Michael and Demaine, Erik D. and Diomidova, Jenny and Gomez, Timothy and Grizzell, Elise and Knobel, Ryan and Lynch, Jayson and Rodriguez, Andrew and Schweller, Robert and Wylie, Tim},
  title =	{{Complexity of Reconfiguration in Surface Chemical Reaction Networks}},
  booktitle =	{29th International Conference on DNA Computing and Molecular Programming (DNA 29)},
  pages =	{10:1--10:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-297-6},
  ISSN =	{1868-8969},
  year =	{2023},
  volume =	{276},
  editor =	{Chen, Ho-Lin and Evans, Constantine G.},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.DNA.29.10},
  URN =		{urn:nbn:de:0030-drops-187936},
  doi =		{10.4230/LIPIcs.DNA.29.10},
  annote =	{Keywords: Chemical Reaction Networks, reconfiguration, hardness}
}
Document
Complexity of Motion Planning of Arbitrarily Many Robots: Gadgets, Petri Nets, and Counter Machines

Authors: Joshua Ani, Michael Coulombe, Erik D. Demaine, Yevhenii Diomidov, Timothy Gomez, Dylan Hendrickson, and Jayson Lynch

Published in: LIPIcs, Volume 257, 2nd Symposium on Algorithmic Foundations of Dynamic Networks (SAND 2023)


Abstract
We extend the motion-planning-through-gadgets framework to several new scenarios involving various numbers of robots/agents, and analyze the complexity of the resulting motion-planning problems. While past work considers just one robot or one robot per player, most of our models allow for one or more locations to spawn new robots in each time step, leading to arbitrarily many robots. In the 0-player context, where all motion is deterministically forced, we prove that deciding whether any robot ever reaches a specified location is undecidable, by representing a counter machine. In the 1-player context, where the player can choose how to move the robots, we prove equivalence to Petri nets, EXPSPACE-completeness for reaching a specified location, PSPACE-completeness for reconfiguration, and ACKERMANN-completeness for reconfiguration when robots can be destroyed in addition to spawned. Finally, we consider a variation on the standard 2-player context where, instead of one robot per player, we have one robot shared by the players, along with a ko rule to prevent immediately undoing the previous move. We prove this impartial 2-player game EXPTIME-complete.

Cite as

Joshua Ani, Michael Coulombe, Erik D. Demaine, Yevhenii Diomidov, Timothy Gomez, Dylan Hendrickson, and Jayson Lynch. Complexity of Motion Planning of Arbitrarily Many Robots: Gadgets, Petri Nets, and Counter Machines. In 2nd Symposium on Algorithmic Foundations of Dynamic Networks (SAND 2023). Leibniz International Proceedings in Informatics (LIPIcs), Volume 257, pp. 5:1-5:21, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@InProceedings{ani_et_al:LIPIcs.SAND.2023.5,
  author =	{Ani, Joshua and Coulombe, Michael and Demaine, Erik D. and Diomidov, Yevhenii and Gomez, Timothy and Hendrickson, Dylan and Lynch, Jayson},
  title =	{{Complexity of Motion Planning of Arbitrarily Many Robots: Gadgets, Petri Nets, and Counter Machines}},
  booktitle =	{2nd Symposium on Algorithmic Foundations of Dynamic Networks (SAND 2023)},
  pages =	{5:1--5:21},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-275-4},
  ISSN =	{1868-8969},
  year =	{2023},
  volume =	{257},
  editor =	{Doty, David and Spirakis, Paul},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.SAND.2023.5},
  URN =		{urn:nbn:de:0030-drops-179414},
  doi =		{10.4230/LIPIcs.SAND.2023.5},
  annote =	{Keywords: Gadgets, robots, undecidability, Petri nets}
}
Document
New Approximation Algorithms for Touring Regions

Authors: Benjamin Qi and Richard Qi

Published in: LIPIcs, Volume 258, 39th International Symposium on Computational Geometry (SoCG 2023)


Abstract
We analyze the touring regions problem: find a (1+ε)-approximate Euclidean shortest path in d-dimensional space that starts at a given starting point, ends at a given ending point, and visits given regions R₁, R₂, R₃, … , R_n in that order. Our main result is an O (n/√ε log{1/ε} + 1/ε)-time algorithm for touring disjoint disks. We also give an O(min(n/ε, n²/√ε))-time algorithm for touring disjoint two-dimensional convex fat bodies. Both of these results naturally generalize to larger dimensions; we obtain O(n/{ε^{d-1}} log²1/ε + 1/ε^{2d-2}) and O(n/ε^{2d-2})-time algorithms for touring disjoint d-dimensional balls and convex fat bodies, respectively.

Cite as

Benjamin Qi and Richard Qi. New Approximation Algorithms for Touring Regions. In 39th International Symposium on Computational Geometry (SoCG 2023). Leibniz International Proceedings in Informatics (LIPIcs), Volume 258, pp. 54:1-54:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@InProceedings{qi_et_al:LIPIcs.SoCG.2023.54,
  author =	{Qi, Benjamin and Qi, Richard},
  title =	{{New Approximation Algorithms for Touring Regions}},
  booktitle =	{39th International Symposium on Computational Geometry (SoCG 2023)},
  pages =	{54:1--54:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-273-0},
  ISSN =	{1868-8969},
  year =	{2023},
  volume =	{258},
  editor =	{Chambers, Erin W. and Gudmundsson, Joachim},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2023.54},
  URN =		{urn:nbn:de:0030-drops-179047},
  doi =		{10.4230/LIPIcs.SoCG.2023.54},
  annote =	{Keywords: shortest paths, convex bodies, fat objects, disks}
}
Document
Lower Bounds on Retroactive Data Structures

Authors: Lily Chung, Erik D. Demaine, Dylan Hendrickson, and Jayson Lynch

Published in: LIPIcs, Volume 248, 33rd International Symposium on Algorithms and Computation (ISAAC 2022)


Abstract
We prove essentially optimal fine-grained lower bounds on the gap between a data structure and a partially retroactive version of the same data structure. Precisely, assuming any one of three standard conjectures, we describe a problem that has a data structure where operations run in O(T(n,m)) time per operation, but any partially retroactive version of that data structure requires T(n,m)⋅m^{1-o(1)} worst-case time per operation, where n is the size of the data structure at any time and m is the number of operations. Any data structure with operations running in O(T(n,m)) time per operation can be converted (via the "rollback method") into a partially retroactive data structure running in O(T(n,m)⋅m) time per operation, so our lower bound is tight up to an m^o(1) factor common in fine-grained complexity.

Cite as

Lily Chung, Erik D. Demaine, Dylan Hendrickson, and Jayson Lynch. Lower Bounds on Retroactive Data Structures. In 33rd International Symposium on Algorithms and Computation (ISAAC 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 248, pp. 32:1-32:12, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{chung_et_al:LIPIcs.ISAAC.2022.32,
  author =	{Chung, Lily and Demaine, Erik D. and Hendrickson, Dylan and Lynch, Jayson},
  title =	{{Lower Bounds on Retroactive Data Structures}},
  booktitle =	{33rd International Symposium on Algorithms and Computation (ISAAC 2022)},
  pages =	{32:1--32:12},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-258-7},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{248},
  editor =	{Bae, Sang Won and Park, Heejin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ISAAC.2022.32},
  URN =		{urn:nbn:de:0030-drops-173171},
  doi =		{10.4230/LIPIcs.ISAAC.2022.32},
  annote =	{Keywords: Retroactivity, time travel, rollback, fine-grained complexity}
}
Document
Hardness of Token Swapping on Trees

Authors: Oswin Aichholzer, Erik D. Demaine, Matias Korman, Anna Lubiw, Jayson Lynch, Zuzana Masárová, Mikhail Rudoy, Virginia Vassilevska Williams, and Nicole Wein

Published in: LIPIcs, Volume 244, 30th Annual European Symposium on Algorithms (ESA 2022)


Abstract
Given a graph where every vertex has exactly one labeled token, how can we most quickly execute a given permutation on the tokens? In (sequential) token swapping, the goal is to use the shortest possible sequence of swaps, each of which exchanges the tokens at the two endpoints of an edge of the graph. In parallel token swapping, the goal is to use the fewest rounds, each of which consists of one or more swaps on the edges of a matching. We prove that both of these problems remain NP-hard when the graph is restricted to be a tree. These token swapping problems have been studied by disparate groups of researchers in discrete mathematics, theoretical computer science, robot motion planning, game theory, and engineering. Previous work establishes NP-completeness on general graphs (for both problems), constant-factor approximation algorithms, and some poly-time exact algorithms for simple graph classes such as cliques, stars, paths, and cycles. Sequential and parallel token swapping on trees were first studied over thirty years ago (as "sorting with a transposition tree") and over twenty-five years ago (as "routing permutations via matchings"), yet their complexities were previously unknown. We also show limitations on approximation of sequential token swapping on trees: we identify a broad class of algorithms that encompass all three known polynomial-time algorithms that achieve the best known approximation factor (which is 2) and show that no such algorithm can achieve an approximation factor less than 2.

Cite as

Oswin Aichholzer, Erik D. Demaine, Matias Korman, Anna Lubiw, Jayson Lynch, Zuzana Masárová, Mikhail Rudoy, Virginia Vassilevska Williams, and Nicole Wein. Hardness of Token Swapping on Trees. In 30th Annual European Symposium on Algorithms (ESA 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 244, pp. 3:1-3:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{aichholzer_et_al:LIPIcs.ESA.2022.3,
  author =	{Aichholzer, Oswin and Demaine, Erik D. and Korman, Matias and Lubiw, Anna and Lynch, Jayson and Mas\'{a}rov\'{a}, Zuzana and Rudoy, Mikhail and Vassilevska Williams, Virginia and Wein, Nicole},
  title =	{{Hardness of Token Swapping on Trees}},
  booktitle =	{30th Annual European Symposium on Algorithms (ESA 2022)},
  pages =	{3:1--3:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-247-1},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{244},
  editor =	{Chechik, Shiri and Navarro, Gonzalo and Rotenberg, Eva and Herman, Grzegorz},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ESA.2022.3},
  URN =		{urn:nbn:de:0030-drops-169413},
  doi =		{10.4230/LIPIcs.ESA.2022.3},
  annote =	{Keywords: Sorting, Token swapping, Trees, NP-hard, Approximation}
}
Document
Compacting Squares: Input-Sensitive In-Place Reconfiguration of Sliding Squares

Authors: Hugo A. Akitaya, Erik D. Demaine, Matias Korman, Irina Kostitsyna, Irene Parada, Willem Sonke, Bettina Speckmann, Ryuhei Uehara, and Jules Wulms

Published in: LIPIcs, Volume 227, 18th Scandinavian Symposium and Workshops on Algorithm Theory (SWAT 2022)


Abstract
Edge-connected configurations of square modules, which can reconfigure through so-called sliding moves, are a well-established theoretical model for modular robots in two dimensions. Dumitrescu and Pach [Graphs and Combinatorics, 2006] proved that it is always possible to reconfigure one edge-connected configuration of n squares into any other using at most O(n²) sliding moves, while keeping the configuration connected at all times. For certain pairs of configurations, reconfiguration may require Ω(n²) sliding moves. However, significantly fewer moves may be sufficient. We prove that it is NP-hard to minimize the number of sliding moves for a given pair of edge-connected configurations. On the positive side we present Gather&Compact, an input-sensitive in-place algorithm that requires only O( ̄P n) sliding moves to transform one configuration into the other, where ̄P is the maximum perimeter of the two bounding boxes. The squares move within the bounding boxes only, with the exception of at most one square at a time which may move through the positions adjacent to the bounding boxes. The O( ̄P n) bound never exceeds O(n²), and is optimal (up to constant factors) among all bounds parameterized by just n and ̄P. Our algorithm is built on the basic principle that well-connected components of modular robots can be transformed efficiently. Hence we iteratively increase the connectivity within a configuration, to finally arrive at a single solid xy-monotone component. We implemented Gather&Compact and compared it experimentally to the in-place modification by Moreno and Sacristán [EuroCG 2020] of the Dumitrescu and Pach algorithm (MSDP). Our experiments show that Gather&Compact consistently outperforms MSDP by a significant margin, on all types of square configurations.

Cite as

Hugo A. Akitaya, Erik D. Demaine, Matias Korman, Irina Kostitsyna, Irene Parada, Willem Sonke, Bettina Speckmann, Ryuhei Uehara, and Jules Wulms. Compacting Squares: Input-Sensitive In-Place Reconfiguration of Sliding Squares. In 18th Scandinavian Symposium and Workshops on Algorithm Theory (SWAT 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 227, pp. 4:1-4:19, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{a.akitaya_et_al:LIPIcs.SWAT.2022.4,
  author =	{A. Akitaya, Hugo and Demaine, Erik D. and Korman, Matias and Kostitsyna, Irina and Parada, Irene and Sonke, Willem and Speckmann, Bettina and Uehara, Ryuhei and Wulms, Jules},
  title =	{{Compacting Squares: Input-Sensitive In-Place Reconfiguration of Sliding Squares}},
  booktitle =	{18th Scandinavian Symposium and Workshops on Algorithm Theory (SWAT 2022)},
  pages =	{4:1--4:19},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-236-5},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{227},
  editor =	{Czumaj, Artur and Xin, Qin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.SWAT.2022.4},
  URN =		{urn:nbn:de:0030-drops-161644},
  doi =		{10.4230/LIPIcs.SWAT.2022.4},
  annote =	{Keywords: Sliding cubes, Reconfiguration, Modular robots, NP-hardness}
}
Document
Flat Folding an Unassigned Single-Vertex Complex (Combinatorially Embedded Planar Graph with Specified Edge Lengths) Without Flat Angles

Authors: Lily Chung, Erik D. Demaine, Dylan Hendrickson, and Victor Luo

Published in: LIPIcs, Volume 224, 38th International Symposium on Computational Geometry (SoCG 2022)


Abstract
A foundational result in origami mathematics is Kawasaki and Justin’s simple, efficient characterization of flat foldability for unassigned single-vertex crease patterns (where each crease can fold mountain or valley) on flat material. This result was later generalized to cones of material, where the angles glued at the single vertex may not sum to 360^∘. Here we generalize these results to when the material forms a complex (instead of a manifold), and thus the angles are glued at the single vertex in the structure of an arbitrary planar graph (instead of a cycle). Like the earlier characterizations, we require all creases to fold mountain or valley, not remain unfolded flat; otherwise, the problem is known to be NP-complete (weakly for flat material and strongly for complexes). Equivalently, we efficiently characterize which combinatorially embedded planar graphs with prescribed edge lengths can fold flat, when all angles must be mountain or valley (not unfolded flat). Our algorithm runs in O(n log³ n) time, improving on the previous best algorithm of O(n² log n).

Cite as

Lily Chung, Erik D. Demaine, Dylan Hendrickson, and Victor Luo. Flat Folding an Unassigned Single-Vertex Complex (Combinatorially Embedded Planar Graph with Specified Edge Lengths) Without Flat Angles. In 38th International Symposium on Computational Geometry (SoCG 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 224, pp. 29:1-29:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{chung_et_al:LIPIcs.SoCG.2022.29,
  author =	{Chung, Lily and Demaine, Erik D. and Hendrickson, Dylan and Luo, Victor},
  title =	{{Flat Folding an Unassigned Single-Vertex Complex (Combinatorially Embedded Planar Graph with Specified Edge Lengths) Without Flat Angles}},
  booktitle =	{38th International Symposium on Computational Geometry (SoCG 2022)},
  pages =	{29:1--29:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-227-3},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{224},
  editor =	{Goaoc, Xavier and Kerber, Michael},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2022.29},
  URN =		{urn:nbn:de:0030-drops-160371},
  doi =		{10.4230/LIPIcs.SoCG.2022.29},
  annote =	{Keywords: Graph drawing, folding, origami, polyhedral complex, algorithms}
}
Document
Pushing Blocks via Checkable Gadgets: PSPACE-Completeness of Push-1F and Block/Box Dude

Authors: Joshua Ani, Lily Chung, Erik D. Demaine, Yevhenii Diomidov, Dylan Hendrickson, and Jayson Lynch

Published in: LIPIcs, Volume 226, 11th International Conference on Fun with Algorithms (FUN 2022)


Abstract
We prove PSPACE-completeness of the well-studied pushing-block puzzle Push-1F, a theoretical abstraction of many video games (first posed in 1999). We also prove PSPACE-completeness of two versions of the recently studied block-moving puzzle game with gravity, Block Dude - a video game dating back to 1994 - featuring either liftable blocks or pushable blocks. Two of our reductions are built on a new framework for "checkable" gadgets, extending the motion-planning-through-gadgets framework to support gadgets that can be misused, provided those misuses can be detected later.

Cite as

Joshua Ani, Lily Chung, Erik D. Demaine, Yevhenii Diomidov, Dylan Hendrickson, and Jayson Lynch. Pushing Blocks via Checkable Gadgets: PSPACE-Completeness of Push-1F and Block/Box Dude. In 11th International Conference on Fun with Algorithms (FUN 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 226, pp. 3:1-3:30, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{ani_et_al:LIPIcs.FUN.2022.3,
  author =	{Ani, Joshua and Chung, Lily and Demaine, Erik D. and Diomidov, Yevhenii and Hendrickson, Dylan and Lynch, Jayson},
  title =	{{Pushing Blocks via Checkable Gadgets: PSPACE-Completeness of Push-1F and Block/Box Dude}},
  booktitle =	{11th International Conference on Fun with Algorithms (FUN 2022)},
  pages =	{3:1--3:30},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-232-7},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{226},
  editor =	{Fraigniaud, Pierre and Uno, Yushi},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2022.3},
  URN =		{urn:nbn:de:0030-drops-159737},
  doi =		{10.4230/LIPIcs.FUN.2022.3},
  annote =	{Keywords: gadgets, motion planning, hardness of games}
}
Document
Rolling Polyhedra on Tessellations

Authors: Akira Baes, Erik D. Demaine, Martin L. Demaine, Elizabeth Hartung, Stefan Langerman, Joseph O'Rourke, Ryuhei Uehara, Yushi Uno, and Aaron Williams

Published in: LIPIcs, Volume 226, 11th International Conference on Fun with Algorithms (FUN 2022)


Abstract
We study the space reachable by rolling a 3D convex polyhedron on a 2D periodic tessellation in the xy-plane, where at every step a face of the polyhedron must coincide exactly with a tile of the tessellation it rests upon, and the polyhedron rotates around one of the incident edges of that face until the neighboring face hits the xy plane. If the whole plane can be reached by a sequence of such rolls, we call the polyhedron a plane roller for the given tessellation. We further classify polyhedra that reach a constant fraction of the plane, an infinite area but vanishing fraction of the plane, or a bounded area as hollow-plane rollers, band rollers, and bounded rollers respectively. We present a polynomial-time algorithm to determine the set of tiles in a given periodic tessellation reachable by a given polyhedron from a given starting position, which in particular determines the roller type of the polyhedron and tessellation. Using this algorithm, we compute the reachability for every regular-faced convex polyhedron on every regular-tiled (≤ 4)-uniform tessellation.

Cite as

Akira Baes, Erik D. Demaine, Martin L. Demaine, Elizabeth Hartung, Stefan Langerman, Joseph O'Rourke, Ryuhei Uehara, Yushi Uno, and Aaron Williams. Rolling Polyhedra on Tessellations. In 11th International Conference on Fun with Algorithms (FUN 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 226, pp. 6:1-6:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{baes_et_al:LIPIcs.FUN.2022.6,
  author =	{Baes, Akira and Demaine, Erik D. and Demaine, Martin L. and Hartung, Elizabeth and Langerman, Stefan and O'Rourke, Joseph and Uehara, Ryuhei and Uno, Yushi and Williams, Aaron},
  title =	{{Rolling Polyhedra on Tessellations}},
  booktitle =	{11th International Conference on Fun with Algorithms (FUN 2022)},
  pages =	{6:1--6:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-232-7},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{226},
  editor =	{Fraigniaud, Pierre and Uno, Yushi},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2022.6},
  URN =		{urn:nbn:de:0030-drops-159761},
  doi =		{10.4230/LIPIcs.FUN.2022.6},
  annote =	{Keywords: polyhedra, tilings}
}
Document
Characterizing Universal Reconfigurability of Modular Pivoting Robots

Authors: Hugo A. Akitaya, Erik D. Demaine, Andrei Gonczi, Dylan H. Hendrickson, Adam Hesterberg, Matias Korman, Oliver Korten, Jayson Lynch, Irene Parada, and Vera Sacristán

Published in: LIPIcs, Volume 189, 37th International Symposium on Computational Geometry (SoCG 2021)


Abstract
We give both efficient algorithms and hardness results for reconfiguring between two connected configurations of modules in the hexagonal grid. The reconfiguration moves that we consider are "pivots", where a hexagonal module rotates around a vertex shared with another module. Following prior work on modular robots, we define two natural sets of hexagon pivoting moves of increasing power: restricted and monkey moves. When we allow both moves, we present the first universal reconfiguration algorithm, which transforms between any two connected configurations using O(n³) monkey moves. This result strongly contrasts the analogous problem for squares, where there are rigid examples that do not have a single pivoting move preserving connectivity. On the other hand, if we only allow restricted moves, we prove that the reconfiguration problem becomes PSPACE-complete. Moreover, we show that, in contrast to hexagons, the reconfiguration problem for pivoting squares is PSPACE-complete regardless of the set of pivoting moves allowed. In the process, we strengthen the reduction framework of Demaine et al. [FUN'18] that we consider of independent interest.

Cite as

Hugo A. Akitaya, Erik D. Demaine, Andrei Gonczi, Dylan H. Hendrickson, Adam Hesterberg, Matias Korman, Oliver Korten, Jayson Lynch, Irene Parada, and Vera Sacristán. Characterizing Universal Reconfigurability of Modular Pivoting Robots. In 37th International Symposium on Computational Geometry (SoCG 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 189, pp. 10:1-10:20, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


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@InProceedings{a.akitaya_et_al:LIPIcs.SoCG.2021.10,
  author =	{A. Akitaya, Hugo and Demaine, Erik D. and Gonczi, Andrei and Hendrickson, Dylan H. and Hesterberg, Adam and Korman, Matias and Korten, Oliver and Lynch, Jayson and Parada, Irene and Sacrist\'{a}n, Vera},
  title =	{{Characterizing Universal Reconfigurability of Modular Pivoting Robots}},
  booktitle =	{37th International Symposium on Computational Geometry (SoCG 2021)},
  pages =	{10:1--10:20},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-184-9},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{189},
  editor =	{Buchin, Kevin and Colin de Verdi\`{e}re, \'{E}ric},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2021.10},
  URN =		{urn:nbn:de:0030-drops-138094},
  doi =		{10.4230/LIPIcs.SoCG.2021.10},
  annote =	{Keywords: reconfiguration, geometric algorithm, PSPACE-hardness, pivoting hexagons, pivoting squares, modular robots}
}
Document
Arithmetic Expression Construction

Authors: Leo Alcock, Sualeh Asif, Jeffrey Bosboom, Josh Brunner, Charlotte Chen, Erik D. Demaine, Rogers Epstein, Adam Hesterberg, Lior Hirschfeld, William Hu, Jayson Lynch, Sarah Scheffler, and Lillian Zhang

Published in: LIPIcs, Volume 181, 31st International Symposium on Algorithms and Computation (ISAAC 2020)


Abstract
When can n given numbers be combined using arithmetic operators from a given subset of {+,-,×,÷} to obtain a given target number? We study three variations of this problem of Arithmetic Expression Construction: when the expression (1) is unconstrained; (2) has a specified pattern of parentheses and operators (and only the numbers need to be assigned to blanks); or (3) must match a specified ordering of the numbers (but the operators and parenthesization are free). For each of these variants, and many of the subsets of {+,-,×,÷}, we prove the problem NP-complete, sometimes in the weak sense and sometimes in the strong sense. Most of these proofs make use of a rational function framework which proves equivalence of these problems for values in rational functions with values in positive integers.

Cite as

Leo Alcock, Sualeh Asif, Jeffrey Bosboom, Josh Brunner, Charlotte Chen, Erik D. Demaine, Rogers Epstein, Adam Hesterberg, Lior Hirschfeld, William Hu, Jayson Lynch, Sarah Scheffler, and Lillian Zhang. Arithmetic Expression Construction. In 31st International Symposium on Algorithms and Computation (ISAAC 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 181, pp. 12:1-12:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{alcock_et_al:LIPIcs.ISAAC.2020.12,
  author =	{Alcock, Leo and Asif, Sualeh and Bosboom, Jeffrey and Brunner, Josh and Chen, Charlotte and Demaine, Erik D. and Epstein, Rogers and Hesterberg, Adam and Hirschfeld, Lior and Hu, William and Lynch, Jayson and Scheffler, Sarah and Zhang, Lillian},
  title =	{{Arithmetic Expression Construction}},
  booktitle =	{31st International Symposium on Algorithms and Computation (ISAAC 2020)},
  pages =	{12:1--12:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-173-3},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{181},
  editor =	{Cao, Yixin and Cheng, Siu-Wing and Li, Minming},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ISAAC.2020.12},
  URN =		{urn:nbn:de:0030-drops-133568},
  doi =		{10.4230/LIPIcs.ISAAC.2020.12},
  annote =	{Keywords: Hardness, algebraic complexity, expression trees}
}
Document
Complexity of Retrograde and Helpmate Chess Problems: Even Cooperative Chess Is Hard

Authors: Josh Brunner, Erik D. Demaine, Dylan Hendrickson, and Julian Wellman

Published in: LIPIcs, Volume 181, 31st International Symposium on Algorithms and Computation (ISAAC 2020)


Abstract
We prove PSPACE-completeness of two classic types of Chess problems when generalized to n × n boards. A "retrograde" problem asks whether it is possible for a position to be reached from a natural starting position, i.e., whether the position is "valid" or "legal" or "reachable". Most real-world retrograde Chess problems ask for the last few moves of such a sequence; we analyze the decision question which gets at the existence of an exponentially long move sequence. A "helpmate" problem asks whether it is possible for a player to become checkmated by any sequence of moves from a given position. A helpmate problem is essentially a cooperative form of Chess, where both players work together to cause a particular player to win; it also arises in regular Chess games, where a player who runs out of time (flags) loses only if they could ever possibly be checkmated from the current position (i.e., the helpmate problem has a solution). Our PSPACE-hardness reductions are from a variant of a puzzle game called Subway Shuffle.

Cite as

Josh Brunner, Erik D. Demaine, Dylan Hendrickson, and Julian Wellman. Complexity of Retrograde and Helpmate Chess Problems: Even Cooperative Chess Is Hard. In 31st International Symposium on Algorithms and Computation (ISAAC 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 181, pp. 17:1-17:14, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{brunner_et_al:LIPIcs.ISAAC.2020.17,
  author =	{Brunner, Josh and Demaine, Erik D. and Hendrickson, Dylan and Wellman, Julian},
  title =	{{Complexity of Retrograde and Helpmate Chess Problems: Even Cooperative Chess Is Hard}},
  booktitle =	{31st International Symposium on Algorithms and Computation (ISAAC 2020)},
  pages =	{17:1--17:14},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-173-3},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{181},
  editor =	{Cao, Yixin and Cheng, Siu-Wing and Li, Minming},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ISAAC.2020.17},
  URN =		{urn:nbn:de:0030-drops-133618},
  doi =		{10.4230/LIPIcs.ISAAC.2020.17},
  annote =	{Keywords: hardness, board games, PSPACE}
}
Document
Recursed Is Not Recursive: A Jarring Result

Authors: Erik D. Demaine, Justin Kopinsky, and Jayson Lynch

Published in: LIPIcs, Volume 181, 31st International Symposium on Algorithms and Computation (ISAAC 2020)


Abstract
Recursed is a 2D puzzle platform video game featuring "treasure chests" that, when jumped into, instantiate a room that can later be exited (similar to function calls), optionally generating a "jar" that returns back to that room (similar to continuations). We prove that Recursed is RE-complete and thus undecidable (not recursive) by a reduction from the Post Correspondence Problem. Our reduction is "practical": the reduction from PCP results in fully playable levels that abide by all constraints governing levels (including the 15 × 20 room size) designed for the main game. Our reduction is also "efficient": a Turing machine can be simulated by a Recursed level whose size is linear in the encoding size of the Turing machine and whose solution length is polynomial in the running time of the Turing machine.

Cite as

Erik D. Demaine, Justin Kopinsky, and Jayson Lynch. Recursed Is Not Recursive: A Jarring Result. In 31st International Symposium on Algorithms and Computation (ISAAC 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 181, pp. 50:1-50:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{demaine_et_al:LIPIcs.ISAAC.2020.50,
  author =	{Demaine, Erik D. and Kopinsky, Justin and Lynch, Jayson},
  title =	{{Recursed Is Not Recursive: A Jarring Result}},
  booktitle =	{31st International Symposium on Algorithms and Computation (ISAAC 2020)},
  pages =	{50:1--50:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-173-3},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{181},
  editor =	{Cao, Yixin and Cheng, Siu-Wing and Li, Minming},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ISAAC.2020.50},
  URN =		{urn:nbn:de:0030-drops-133940},
  doi =		{10.4230/LIPIcs.ISAAC.2020.50},
  annote =	{Keywords: Computational Complexity, Undecidable, Video Games}
}
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