6 Search Results for "Mueller, Florian"


Document
SportsHCI (Dagstuhl Seminar 23292)

Authors: Florian `Floyd' Mueller, Carine Lallemand, Dennis Reidsma, Elise van den Hoven, and Maria F. Montoya

Published in: Dagstuhl Reports, Volume 13, Issue 7 (2024)


Abstract
This report presents the work developed by 22 researchers and academics from across the world gathered for a week in Schloss Dagstuhl, Saarland, Germany, to discuss the future of interactive systems designed to support sport and exercise activity, a field called Sports HCI. Firstly, we present the activities developed day by day, from attendee’s presentations to concrete community actions. Secondly, we show in detail the talks presented by the attendees, the interactivity and demo sessions, the discussion sessions, and the implications of the discussed topics to the Sports HCI field. Finally, we present the Sports HCI design pathways that attendees proposed based on the daily activities developed throughout the seminar. Ultimately, we hope this report inspires and motivates other Dagstuhl seminar proposals interested in the exciting field of HCI.

Cite as

Florian `Floyd' Mueller, Carine Lallemand, Dennis Reidsma, Elise van den Hoven, and Maria F. Montoya. SportsHCI (Dagstuhl Seminar 23292). In Dagstuhl Reports, Volume 13, Issue 7, pp. 108-151, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)


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@Article{mueller_et_al:DagRep.13.7.108,
  author =	{Mueller, Florian `Floyd' and Lallemand, Carine and Reidsma, Dennis and van den Hoven, Elise and Montoya, Maria F.},
  title =	{{SportsHCI (Dagstuhl Seminar 23292)}},
  pages =	{108--151},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2024},
  volume =	{13},
  number =	{7},
  editor =	{Mueller, Florian `Floyd' and Lallemand, Carine and Reidsma, Dennis and van den Hoven, Elise and Montoya, Maria F.},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagRep.13.7.108},
  URN =		{urn:nbn:de:0030-drops-197773},
  doi =		{10.4230/DagRep.13.7.108},
  annote =	{Keywords: SportsHCI, Embodiment, Wearables, Mobile Computing}
}
Document
Designing the Human-Machine Symbiosis (Dagstuhl Seminar 23212)

Authors: Ellen Yi-Luen Do, Pattie Maes, Florian `Floyd' Mueller, and Nathan Semertzidis

Published in: Dagstuhl Reports, Volume 13, Issue 5 (2023)


Abstract
Our understanding of computers simply executing tasks is changing towards one where the human and machine enter a symbiosis: computers are increasingly extending human capacity by integrating with bodily senses, thanks to sensor and actuator advances as well as enhanced software developments. Wearables, augmented reality, exoskeletons and implantable devices are all emerging trends that mark the beginning of such a human-machine symbiosis. What is still missing, though, is a thorough understanding of how to design such symbiotic user experiences in a systematic way, as, despite the increase of associated systems entering the market, there is a lack of understanding of how such a human-machine symbiosis emerges and what theoretical frameworks underlie it. Open questions around this topic are concerned with whether such systems can enhance human empowerment, what role a sense of control plays in the associated user experiences, and how to responsibly design devices that all people can benefit from. To begin answering such questions, this Dagstuhl Seminar invites experts from both industry and academia in order to bring together leaders from so far independent streams of investigation to work on a coherent approach to human-machine symbiosis that engages a holistic perspective while considering also societal and ethical issues.

Cite as

Ellen Yi-Luen Do, Pattie Maes, Florian `Floyd' Mueller, and Nathan Semertzidis. Designing the Human-Machine Symbiosis (Dagstuhl Seminar 23212). In Dagstuhl Reports, Volume 13, Issue 5, pp. 136-164, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@Article{do_et_al:DagRep.13.5.136,
  author =	{Do, Ellen Yi-Luen and Maes, Pattie and Mueller, Florian `Floyd' and Semertzidis, Nathan},
  title =	{{Designing the Human-Machine Symbiosis (Dagstuhl Seminar 23212)}},
  pages =	{136--164},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2023},
  volume =	{13},
  number =	{5},
  editor =	{Do, Ellen Yi-Luen and Maes, Pattie and Mueller, Florian `Floyd' and Semertzidis, Nathan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.13.5.136},
  URN =		{urn:nbn:de:0030-drops-193683},
  doi =		{10.4230/DagRep.13.5.136},
  annote =	{Keywords: Human-Machine Symbiosis, Embodiment, Wearables, Bodily Extensions}
}
Document
Cognitive Augmentation (Dagstuhl Seminar 22491)

Authors: Kai Kunze, Pattie Maes, Florian `Floyd' Mueller, and Katrin Wolf

Published in: Dagstuhl Reports, Volume 12, Issue 12 (2023)


Abstract
Mobile phones and other connected wearable systems transformed the way we interact with information, offering access to vast amounts of knowledge at our fingertips. However, the challenge remains on how to make this information more accessible and intuitive. The field of cognitive augmentation aims to enhance our cognitive abilities through technology, allowing us to interact with digital data more naturally and efficiently. This Dagstuhl Seminar brought together experts in neuroscience, psychology, physiology, wearable computing, human-computer interaction, machine perception, and pattern recognition to discuss the possibility of augmenting our cognitive skills and creating new digital senses. The seminar explored the latest findings in these fields and their potential for improving human performance, productivity, and creativity. Ultimately, the goal is to bridge the gap between humans and machines, enabling a more seamless and intuitive interaction between the two. The main discussion topic centered around the possibilities and challenges of digitally augmenting our cognition.

Cite as

Kai Kunze, Pattie Maes, Florian `Floyd' Mueller, and Katrin Wolf. Cognitive Augmentation (Dagstuhl Seminar 22491). In Dagstuhl Reports, Volume 12, Issue 12, pp. 1-26, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@Article{kunze_et_al:DagRep.12.12.1,
  author =	{Kunze, Kai and Maes, Pattie and Mueller, Florian `Floyd' and Wolf, Katrin},
  title =	{{Cognitive Augmentation (Dagstuhl Seminar 22491)}},
  pages =	{1--26},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2023},
  volume =	{12},
  number =	{12},
  editor =	{Kunze, Kai and Maes, Pattie and Mueller, Florian `Floyd' and Wolf, Katrin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.12.12.1},
  URN =		{urn:nbn:de:0030-drops-178445},
  doi =		{10.4230/DagRep.12.12.1},
  annote =	{Keywords: augmented humans, augmented reality, wearable computing}
}
Document
Eat-IT: Towards Understanding Interactive Technology and Food (Dagstuhl Seminar 22272)

Authors: Florian `Floyd' Mueller, Marianna Obrist, Soh Kim, Masahiko Inami, and Jialin Deng

Published in: Dagstuhl Reports, Volume 12, Issue 7 (2023)


Abstract
Eating is a basic human need while technology is transforming the way we cook and eat food. For example, see the internet-connected Thermomix cooking appliance, desserts using virtual reality headsets, projection mapping on dinner plates and 3D-printed food in Michelin-star restaurants. Especially within the field of Human-Computer Interaction (HCI), there is a growing interest in understanding the design of technology to support the eating experience. There is a realization that technology can both be instrumentally beneficial (e.g. improving health through better food choices) as well as experientially beneficial (e.g. enriching eating experiences). Computational technology can make a significant contribution here, as it allows to, for example, present digital data through food (drawing from visualization techniques and fabrication advances such as 3D-food printing); facilitate technology-augmented behaviour change to promote healthier eating choices; employ big data across suppliers to help choose more sustainable produce (drawing on IoT kitchen appliances); use machine learning to predictively model eating behaviour; employ mixed-reality to facilitate novel eating experiences; and turn eating into a spectacle through robots that support cooking and serving actions. The aim of this Dagstuhl seminar called "Eat-IT" was to discuss these opportunities and challenges by bringing experts and stakeholders with different backgrounds from academia and industry together to formulate actionable strategies on how interactive food can benefit from computational technology yet not distract from the eating experience itself. With this seminar, we wanted to enable a healthy and inclusive debate on the interwoven future of food and computational technology.

Cite as

Florian `Floyd' Mueller, Marianna Obrist, Soh Kim, Masahiko Inami, and Jialin Deng. Eat-IT: Towards Understanding Interactive Technology and Food (Dagstuhl Seminar 22272). In Dagstuhl Reports, Volume 12, Issue 7, pp. 19-40, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2023)


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@Article{mueller_et_al:DagRep.12.7.19,
  author =	{Mueller, Florian `Floyd' and Obrist, Marianna and Kim, Soh and Inami, Masahiko and Deng, Jialin},
  title =	{{Eat-IT: Towards Understanding Interactive Technology and Food (Dagstuhl Seminar 22272)}},
  pages =	{19--40},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2023},
  volume =	{12},
  number =	{7},
  editor =	{Mueller, Florian `Floyd' and Obrist, Marianna and Kim, Soh and Inami, Masahiko and Deng, Jialin},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.12.7.19},
  URN =		{urn:nbn:de:0030-drops-176109},
  doi =		{10.4230/DagRep.12.7.19},
  annote =	{Keywords: Human-Food Interaction, FoodHCI}
}
Document
Human-Computer Integration (Dagstuhl Seminar 18322)

Authors: Florian Mueller, Pattie Maes, and Jonathan Grudin

Published in: Dagstuhl Reports, Volume 8, Issue 8 (2019)


Abstract
The rise of technology that supports a partnership between user and computer highlights an opportunity for a new era of "human-computer integration", contrasting the previously dominant paradigm of computers functioning as tools. However, most work around these technologies only focused on the instrumental perspective to achieve extrinsic performance objectives. However, phenomenology emphasizes that it is also important to support the experiential perspective, which indicates that technology should also help people pay attention to their lived experiences and personal growth in order to deepen their understanding of their own bodies. This seminar focuses on embodied integration, where a computer tightly integrates with the person's body. Although an increasing number of systems are emerging, a thorough understanding of how to design such systems is notably absent. The reason for this is the limited knowledge about how such embodied partnerships unfold, and what underlying theory could guide such developments. This seminar brought together leading experts from industry and academia, including those who are central to the development of products and ideas such as wearables, on-body robotics, and exertion systems. The goal was to address key questions around the design of embodied integration and to jump-start collaborations to pioneer new approaches for a human-computer integrated future.

Cite as

Florian Mueller, Pattie Maes, and Jonathan Grudin. Human-Computer Integration (Dagstuhl Seminar 18322). In Dagstuhl Reports, Volume 8, Issue 8, pp. 18-47, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


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@Article{mueller_et_al:DagRep.8.8.18,
  author =	{Mueller, Florian and Maes, Pattie and Grudin, Jonathan},
  title =	{{Human-Computer Integration (Dagstuhl Seminar 18322)}},
  pages =	{18--47},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2019},
  volume =	{8},
  number =	{8},
  editor =	{Mueller, Florian and Maes, Pattie and Grudin, Jonathan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.8.8.18},
  URN =		{urn:nbn:de:0030-drops-102346},
  doi =		{10.4230/DagRep.8.8.18},
  annote =	{Keywords: Human-computer integration, whole-body interaction, ubiquitous computing, wearables}
}
Document
Body-Centric Computing (Dagstuhl Reports 17392)

Authors: Steve Benford, Kristina Höök, Joseph Marshall, Florian Mueller, and Dag Svanes

Published in: Dagstuhl Reports, Volume 7, Issue 9 (2018)


Abstract
The rise of technology that can support the active human body – in contrast to the previously prevalent paradigm of interacting with computers while sitting still – such as wearables, quantified self systems and mobile computing highlights an opportunity for a new era of "body-centric computing". However, most work in this area has taken quite an instrumental perspective, focusing on achieving extrinsic performance objectives. Phenomenology, however, highlights that it is also important to support the experiential perspective of living an active life, that is, technology should also help people focus on their lived experiences and personal growth to deepen their understanding and engagement with their own bodies. We find that despite the work on embodiment, the use of technology to support the corporeal, pulsating and felt body has been notably absent. We believe the reason for this is due to limited knowledge about how to understand, analyse and correlate the vast amount of data from the various sensors worn by individuals and populations in real-time so that we can present it in a way that it supports people's felt experience. In order to drive such an agenda that supports both instrumental and experiential perspectives of the active human body, this seminar brings together leading experts, including those who are central to the development of products and ideas relating to wearables, mobile computing, quantified self, data analysis and visualization, exertion games and computer sports science. The goal is to address key questions around the use of sensor data to support both instrumental and experiential perspectives of the active human body and to jump-start collaborations between people from different backgrounds to pioneer new approaches for a body-centric computing future.

Cite as

Steve Benford, Kristina Höök, Joseph Marshall, Florian Mueller, and Dag Svanes. Body-Centric Computing (Dagstuhl Reports 17392). In Dagstuhl Reports, Volume 7, Issue 9, pp. 126-149, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2018)


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@Article{benford_et_al:DagRep.7.9.126,
  author =	{Benford, Steve and H\"{o}\"{o}k, Kristina and Marshall, Joseph and Mueller, Florian and Svanes, Dag},
  title =	{{Body-Centric Computing (Dagstuhl Reports 17392)}},
  pages =	{126--149},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2018},
  volume =	{7},
  number =	{9},
  editor =	{Benford, Steve and H\"{o}\"{o}k, Kristina and Marshall, Joseph and Mueller, Florian and Svanes, Dag},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.7.9.126},
  URN =		{urn:nbn:de:0030-drops-85926},
  doi =		{10.4230/DagRep.7.9.126},
  annote =	{Keywords: embodiment, Human Computer Interaction, mobile computing, quantified self}
}
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