Weighted Strategy Logic with Boolean Goals Over One-Counter Games

Authors Patricia Bouyer, Patrick Gardy, Nicolas Markey



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Patricia Bouyer
Patrick Gardy
Nicolas Markey

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Patricia Bouyer, Patrick Gardy, and Nicolas Markey. Weighted Strategy Logic with Boolean Goals Over One-Counter Games. In 35th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2015). Leibniz International Proceedings in Informatics (LIPIcs), Volume 45, pp. 69-83, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2015)
https://doi.org/10.4230/LIPIcs.FSTTCS.2015.69

Abstract

Strategy Logic is a powerful specification language for expressing non-zero-sum properties of multi-player games. SL conveniently extends the logic ATL with explicit quantification and assignment of strategies. In this paper, we consider games over one-counter automata, and a quantitative extension 1cSL of SL with assertions over the value of the counter. We prove two results: we first show that, if decidable, model checking the so-called Boolean-goal fragment of 1cSL has non-elementary complexity; we actually prove the result for the Boolean-goal fragment of SL over finite-state games, which was an open question in [Mogavero et al. Reasoning about strategies: On the model-checking problem. ACM ToCL 15(4),2014]. As a first step towards proving decidability, we then show that the Boolean-goal fragment of 1cSL over one-counter games enjoys a nice periodicity property.
Keywords
  • Temporal logics
  • multi-player games
  • strategy logic
  • quantitative games

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