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when quoting this document, please refer to the following
URN: urn:nbn:de:0030-drops-2098
URL: http://drops.dagstuhl.de/opus/volltexte/2005/209/

Penn, Michal ; Polukarov, Maria ; Tennenholtz, Moshe

Congestion games with failures

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Abstract

We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a CGF agents share a common set of facilities (service providers), where each service provider (SP) may fail with some known probability. For reliability reasons, an agent may choose a subset of the SPs in order to try and perform his task. The cost of an agent for utilizing any SP is an agent-specific function of the total number of agents using this SP. A main feature of this setting is that the cost for an agent for successful completion of his task is the minimum of the costs of his successful attempts. We show that although congestion games with failures do not admit a potential function, and thus are not isomorphic to classic congestion games, they always possess a pure-strategy Nash equilibrium. Moreover, an efficient algorithm for the construction of pure-strategy Nash equilibrium profile is presented. We also show that the SPs congestion experienced in different Nash equilibria is (almost) unique. For the subclass of symmetric CGFs we give a characterization of best and worst Nash equilibria, present algorithms for their construction, and compare the social disutilities of the agents at these points.

BibTeX - Entry

@InProceedings{penn_et_al:DSP:2005:209,
  author =	{Michal Penn and Maria Polukarov and Moshe Tennenholtz},
  title =	{Congestion games with failures},
  booktitle =	{Computing and Markets},
  year =	{2005},
  editor =	{Daniel Lehmann and Rudolf M{\"u}ller and Tuomas Sandholm},
  number =	{05011},
  series =	{Dagstuhl Seminar Proceedings},
  ISSN =	{1862-4405},
  publisher =	{Internationales Begegnungs- und Forschungszentrum f{\"u}r Informatik (IBFI), Schloss Dagstuhl, Germany},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2005/209},
  annote =	{Keywords: compact representation of games, congestion games, local-effect games, action-graph gamescomputational markets; auctions; bidding strategiesNegotiatio}
}

Keywords: compact representation of games, congestion games, local-effect games, action-graph gamescomputational markets; auctions; bidding strategiesNegotiatio
Seminar: 05011 - Computing and Markets
Issue date: 2005
Date of publication: 19.07.2005


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