@InCollection{yannakakis_et_al:DFU.Vol6.12191.45, author = {Yannakakis, Georgios N. and Spronck, Pieter and Loiacono, Daniele and Andr\'{e}, Elisabeth}, title = {{Player Modeling}}, booktitle = {Artificial and Computational Intelligence in Games}, pages = {45--59}, series = {Dagstuhl Follow-Ups}, ISBN = {978-3-939897-62-0}, ISSN = {1868-8977}, year = {2013}, volume = {6}, editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DFU.Vol6.12191.45}, URN = {urn:nbn:de:0030-drops-43351}, doi = {10.4230/DFU.Vol6.12191.45}, annote = {Keywords: User modeling, Computer Games, Computational and Artificial Intelligence, Affective Computing} }