@Article{lucas_et_al:DagRep.5.1.207, author = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian}, title = {{Artificial and Computational Intelligence in Games: Integration (Dagstuhl Seminar 15051)}}, pages = {207--242}, journal = {Dagstuhl Reports}, ISSN = {2192-5283}, year = {2015}, volume = {5}, number = {1}, editor = {Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.5.1.207}, URN = {urn:nbn:de:0030-drops-50404}, doi = {10.4230/DagRep.5.1.207}, annote = {Keywords: Multi-agent systems, Dynamical systems, Entertainment modeling, Player satisfaction, Game design, Serious games, Game theory} }