@Article{liu_et_al:DagRep.9.12.67, author = {Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian}, title = {{Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511)}}, pages = {67--114}, journal = {Dagstuhl Reports}, ISSN = {2192-5283}, year = {2020}, volume = {9}, number = {12}, editor = {Liu, Jialin and Schaul, Tom and Spronck, Pieter and Togelius, Julian}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.9.12.67}, URN = {urn:nbn:de:0030-drops-120113}, doi = {10.4230/DagRep.9.12.67}, annote = {Keywords: artificial intelligence, computational intelligence, game theory, games, optimization} }