eng
Schloss Dagstuhl – Leibniz-Zentrum für Informatik
Leibniz International Proceedings in Informatics
1868-8969
2015-06-06
124
157
10.4230/LIPIcs.CCC.2015.124
article
Majority is Incompressible by AC^0[p] Circuits
Oliveira, Igor Carboni
Santhanam, Rahul
We consider C-compression games, a hybrid model between computational and communication complexity. A C-compression game for a function f:{0,1}^n -> {0,1} is a two-party communication game, where the first party Alice knows the entire input x but is restricted to use strategies computed by C-circuits, while the second party Bob initially has no information about the input, but is computationally unbounded. The parties implement an interactive communication protocol to decide the value of f(x), and the communication cost of the protocol is the maximum number of bits sent by Alice as a function of n = |x|.
We show that any AC_d[p]-compression protocol to compute Majority_n requires communication n / (log(n))^(2d + O(1)), where p is prime, and AC_d[p] denotes polynomial size unbounded fan-in depth-d Boolean circuits extended with modulo p gates. This bound is essentially optimal, and settles a question of Chattopadhyay and Santhanam (2012). This result has a number of consequences, and yields a tight lower bound on the total fan-in of oracle gates in constant-depth oracle circuits computing Majority_n. We define multiparty compression games, where Alice interacts in parallel with a polynomial number of players that are not allowed to communicate with each other, and communication cost is defined as the sum of the lengths of the longest messages sent by Alice during each round. In this setting, we prove that the randomized r-round AC^0[p]-compression cost of Majority_n is n^(Theta(1/r)). This result implies almost tight lower bounds on the maximum individual fan-in of oracle gates in certain restricted bounded-depth oracle circuits computing Majority_n. Stronger lower bounds for functions in NP would separate NP from NC^1.
Finally, we consider the round separation question for two-party AC-compression games, and significantly improve known separations between r-round and (r+1)-round protocols, for any constant r.
https://drops.dagstuhl.de/storage/00lipics/lipics-vol033-ccc2015/LIPIcs.CCC.2015.124/LIPIcs.CCC.2015.124.pdf
interactive communication
compression
circuit lower bound