@InProceedings{brihaye_et_al:LIPIcs.CONCUR.2015.297, author = {Brihaye, Thomas and Geeraerts, Gilles and Haddad, Axel and Monmege, Benjamin}, title = {{To Reach or not to Reach? Efficient Algorithms for Total-Payoff Games}}, booktitle = {26th International Conference on Concurrency Theory (CONCUR 2015)}, pages = {297--310}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-939897-91-0}, ISSN = {1868-8969}, year = {2015}, volume = {42}, editor = {Aceto, Luca and de Frutos Escrig, David}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2015.297}, URN = {urn:nbn:de:0030-drops-53729}, doi = {10.4230/LIPIcs.CONCUR.2015.297}, annote = {Keywords: Games on graphs, reachability, quantitative games, value iteration} }