@InProceedings{lafond:LIPIcs.FUN.2018.27, author = {Lafond, Manuel}, title = {{The complexity of speedrunning video games}}, booktitle = {9th International Conference on Fun with Algorithms (FUN 2018)}, pages = {27:1--27:19}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-067-5}, ISSN = {1868-8969}, year = {2018}, volume = {100}, editor = {Ito, Hiro and Leonardi, Stefano and Pagli, Linda and Prencipe, Giuseppe}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FUN.2018.27}, URN = {urn:nbn:de:0030-drops-88187}, doi = {10.4230/LIPIcs.FUN.2018.27}, annote = {Keywords: Approximation algorithms, parameterized complexity, video games, knapsack, feedback arc set} }