@InProceedings{demaine_et_al:LIPIcs.ITCS.2020.62, author = {Demaine, Erik D. and Hendrickson, Dylan H. and Lynch, Jayson}, title = {{Toward a General Complexity Theory of Motion Planning: Characterizing Which Gadgets Make Games Hard}}, booktitle = {11th Innovations in Theoretical Computer Science Conference (ITCS 2020)}, pages = {62:1--62:42}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-134-4}, ISSN = {1868-8969}, year = {2020}, volume = {151}, editor = {Vidick, Thomas}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2020.62}, URN = {urn:nbn:de:0030-drops-117478}, doi = {10.4230/LIPIcs.ITCS.2020.62}, annote = {Keywords: motion planning, computational complexity, NP, PSPACE, EXP, NEXP, undecidability, games} }