,
Sebastian Thomas Büttner
,
Alper Beşer
,
Michael Prilla
Creative Commons Attribution 4.0 International license
Mixed Reality (MR) is a technology with strong potential for advancing research in Human-Robot Interaction (HRI) for space exploration. Apart from the efficiency and high flexibility MR can offer, we argue that its benefits for HRI research in space contexts lies particularly in its ability to aid human-in-the-loop development, offer realistic hybrid simulations, and foster broader participation in HRI research in the space exploration context. However, we believe that this is only plausible if MR-based simulations can yield comparable results to fully physical approaches in human-centred studies. In this position paper, we highlight several arguments in favour of MR as a tool for space HRI research, while emphasising the importance of the open question regarding its scientific validity. We believe MR could become a central tool for preparing for future human-robotic space exploration missions and significantly diversify research in this domain.
@InProceedings{guerra_et_al:OASIcs.SpaceCHI.2025.27,
author = {Guerra, Enrico and B\"{u}ttner, Sebastian Thomas and Be\c{s}er, Alper and Prilla, Michael},
title = {{Assessing the Use of Mixed Reality as a Valid Tool for Human-Robot Interaction Studies in the Context of Space Exploration}},
booktitle = {Advancing Human-Computer Interaction for Space Exploration (SpaceCHI 2025)},
pages = {27:1--27:11},
series = {Open Access Series in Informatics (OASIcs)},
ISBN = {978-3-95977-384-3},
ISSN = {2190-6807},
year = {2025},
volume = {130},
editor = {Bensch, Leonie and Nilsson, Tommy and Nisser, Martin and Pataranutaporn, Pat and Schmidt, Albrecht and Sumini, Valentina},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/OASIcs.SpaceCHI.2025.27},
URN = {urn:nbn:de:0030-drops-240175},
doi = {10.4230/OASIcs.SpaceCHI.2025.27},
annote = {Keywords: Mixed Reality, Augmented Reality, Human-Robot Interaction, Space Exploration, Validity}
}