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        <datestamp>2024-03-06T11:05:06Z</datestamp>
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          <dc:title>Multiverse Debugging: Non-Deterministic Debugging for Non-Deterministic Programs (Artifact)</dc:title>
          <dc:creator>Singh, Robbert Gurdeep</dc:creator>
          <dc:creator>Lopez, Carmen Torres</dc:creator>
          <dc:creator>Marr, Stefan</dc:creator>
          <dc:creator>Boix, Elisa Gonzalez</dc:creator>
          <dc:creator>Scholliers, Christophe</dc:creator>
          <dc:subject>Debugging</dc:subject>
          <dc:subject>Concurrency</dc:subject>
          <dc:subject>Actors</dc:subject>
          <dc:subject>Formal Semantics</dc:subject>
          <dc:description>Many of today’s software systems are parallel or concurrent. With the rise of Node.js and more generally event-loop architectures, many systems need to handle concurrency. However, their non-deterministic behavior makes it hard to debug. Today’s interactive debuggers unfortunately do not support developers in debugging non-deterministic issues. They only allow exploring a single execution path. Therefore, some bugs may never be reproduced in the debugging session, because the conditions to trigger are not reached. As a solution, we propose multiverse debugging, a new approach for debugging non-deterministic programs that allow developers to observe all possible execution paths of a parallel program and debug it interactively. We introduce the concepts of multiverse breakpoints and stepping, which can halt a program in different execution paths, i.e. universes. We apply multiverse debugging to AmbientTalk, an actor-based language, resulting in Voyager, a proof of concept multiverse debugger that takes as input Featherweight AmbientTalk programs written in PLT-Redex, and allows programmers to interactively browse all possible execution states by means of multiverse breakpoints and stepping commands. We provide a proof of non-interference, i.e we prove that observing the behavior of a program by the debugger does not affect the behavior of that program and vice versa. Multiverse debugging establishes the foundation for debugging non-deterministic programs interactively, which we believe can aid the development of parallel and concurrent systems.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Robbert Gurdeep Singh and Carmen Torres Lopez and Stefan Marr and Elisa Gonzalez Boix and Christophe Scholliers</dc:contributor>
          <dc:date>2019</dc:date>
          <dc:relation>Is Part Of DARTS, Volume 5, Issue 2, Special Issue of the 33rd European Conference on Object-Oriented Programming (ECOOP 2019)</dc:relation>
          <dc:type>Article</dc:type>
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          <dc:identifier>doi:10.4230/DARTS.5.2.4</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-107815</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/DARTS.5.2.4</dc:identifier>
          <dc:language>eng</dc:language>
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