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        <datestamp>2024-03-06T10:48:38Z</datestamp>
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          <dc:title>Smoothed Efficient Algorithms and Reductions for Network Coordination Games</dc:title>
          <dc:creator>Boodaghians, Shant</dc:creator>
          <dc:creator>Kulkarni, Rucha</dc:creator>
          <dc:creator>Mehta, Ruta</dc:creator>
          <dc:subject>Network Coordination Games</dc:subject>
          <dc:subject>Smoothed Analysis</dc:subject>
          <dc:description>We study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a PLS-complete problem in the worst case, even when each player has two strategies. This is a potential game where the sequential-better-response algorithm is known to converge to a pure NE, albeit in exponential time. First, we prove polynomial (respectively, quasi-polynomial) smoothed complexity when the underlying game graph is complete (resp. arbitrary), and every player has constantly many strategies. The complete graph assumption is reminiscent of perturbing all parameters, a common assumption in most known polynomial smoothed complexity results. We develop techniques to bound the probability that an (adversarial) better-response sequence makes slow improvements to the potential. Our approach combines and generalizes the local-max-cut approaches of Etscheid and Röglin (SODA `14; ACM TALG, `17) and Angel, Bubeck, Peres, and Wei (STOC `17), to handle the multi-strategy case. We believe that the approach and notions developed herein could be of interest in addressing the smoothed complexity of other potential games. &#13;
Further, we define a notion of a smoothness-preserving reduction among search problems, and obtain reductions from 2-strategy network coordination games to local-max-cut, and from k-strategy games (k arbitrary) to local-max-bisection. The former, with the recent result of Bibak, Chandrasekaran, and Carlson (SODA `18) gives an alternate O(n^8)-time smoothed algorithm when k=2. These reductions extend smoothed efficient algorithms from one problem to another.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Shant Boodaghians and Rucha Kulkarni and Ruta Mehta</dc:contributor>
          <dc:date>2020</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 151, 11th Innovations in Theoretical Computer Science Conference (ITCS 2020)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.ITCS.2020.73</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-117581</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2020.73</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/3.0/legalcode</dc:rights>
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