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          <dc:title>The Adversarial Stackelberg Value in Quantitative Games</dc:title>
          <dc:creator>Filiot, Emmanuel</dc:creator>
          <dc:creator>Gentilini, Raffaella</dc:creator>
          <dc:creator>Raskin, Jean-François</dc:creator>
          <dc:subject>Non-zero sum games</dc:subject>
          <dc:subject>reactive synthesis</dc:subject>
          <dc:subject>adversarial Stackelberg</dc:subject>
          <dc:description>In this paper, we study the notion of adversarial Stackelberg value for two-player non-zero sum games played on bi-weighted graphs with the mean-payoff and the discounted sum functions. The adversarial Stackelberg value of Player 0 is the largest value that Player 0 can obtain when announcing her strategy to Player 1 which in turn responds with any of his best response. For the mean-payoff function, we show that the adversarial Stackelberg value is not always achievable but ε-optimal strategies exist. We show how to compute this value and prove that the associated threshold problem is in NP. For the discounted sum payoff function, we draw a link with the target discounted sum problem which explains why the problem is difficult to solve for this payoff function. We also provide solutions to related gap problems.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Emmanuel Filiot and Raffaella Gentilini and Jean-François Raskin</dc:contributor>
          <dc:date>2020</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 168, 47th International Colloquium on Automata, Languages, and Programming (ICALP 2020)</dc:relation>
          <dc:type>InProceedings</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.ICALP.2020.127</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-125348</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2020.127</dc:identifier>
          <dc:language>eng</dc:language>
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