<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-07-21T12:28:51Z</responseDate>
  <request identifier="12563" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:12563</identifier>
        <datestamp>2024-03-06T10:50:27Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Palette-Alternating Tree Codes</dc:title>
          <dc:creator>Cohen, Gil</dc:creator>
          <dc:creator>Samocha, Shahar</dc:creator>
          <dc:subject>Tree Codes</dc:subject>
          <dc:subject>Coding Theory</dc:subject>
          <dc:subject>Interactive Coding Scheme</dc:subject>
          <dc:description>A tree code is an edge-coloring of the complete infinite binary tree such that every two nodes of equal depth have a fraction - bounded away from 0 - of mismatched colors between the corresponding paths to their least common ancestor. Tree codes were introduced in a seminal work by Schulman [Schulman, 1993] and serve as a key ingredient in almost all deterministic interactive coding schemes. The number of colors effects the coding scheme’s rate.&#13;
It is shown that 4 is precisely the least number of colors for which tree codes exist. Thus, tree-code-based coding schemes cannot achieve rate larger than 1/2. To overcome this barrier, a relaxed notion called palette-alternating tree codes is introduced, in which the number of colors can depend on the layer. We prove the existence of such constructs in which most layers use 2 colors - the bare minimum. The distance-rate tradeoff we obtain matches the Gilbert-Varshamov bound.&#13;
Based on palette-alternating tree codes, we devise a deterministic interactive coding scheme against adversarial errors that approaches capacity. To analyze our protocol, we prove a structural result on the location of failed communication-rounds induced by the error pattern enforced by the adversary. Our coding scheme is efficient given an explicit palette-alternating tree code and serves as an alternative to the scheme obtained by [R. Gelles et al., 2016].</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Gil Cohen and Shahar Samocha</dc:contributor>
          <dc:date>2020</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 169, 35th Computational Complexity Conference (CCC 2020)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/LIPIcs.CCC.2020.11</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-125632</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CCC.2020.11</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/3.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
