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        <identifier>oai:drops-oai.dagstuhl.de:1685</identifier>
        <datestamp>2024-03-06T11:08:18Z</datestamp>
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          <dc:title>Predictors of metabolic energy expenditure from body acceleration and mechanical energies in new generation active computer games</dc:title>
          <dc:creator>Böhm, Harald</dc:creator>
          <dc:creator>Hartmann, Matthias</dc:creator>
          <dc:creator>Böhm, Birgit</dc:creator>
          <dc:subject>Computer games</dc:subject>
          <dc:subject>energy expenditure</dc:subject>
          <dc:subject>health</dc:subject>
          <dc:description>The following paper is an original research project which uses state of the art sport science physiological and biomechanical approaches to gain information about active computer games. &#13;
This project is found to be particular relevant for the field of computer science in sport, since biomechanical and physiological knowledge is required to model, track and understand human motion during computer game play.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Harald Böhm and Matthias Hartmann and Birgit Böhm</dc:contributor>
          <dc:date>2008</dc:date>
          <dc:relation>Is Part Of Dagstuhl Seminar Proceedings, Volume 8372, Computer Science in Sport - Mission and Methods (2008)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
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          <dc:identifier>doi:10.4230/DagSemProc.08372.7</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-16857</dc:identifier>
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