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          <dc:title>Solvency Games</dc:title>
          <dc:creator>Berger, Noam</dc:creator>
          <dc:creator>Kapur, Nevin</dc:creator>
          <dc:creator>Schulman, Leonard</dc:creator>
          <dc:creator>Vazirani, Vijay</dc:creator>
          <dc:subject>Decision making under uncertainity</dc:subject>
          <dc:subject>multi-arm bandit problems</dc:subject>
          <dc:subject>game theory</dc:subject>
          <dc:description>We study the decision theory of a maximally risk-averse investor ---&#13;
one whose objective, in the face of stochastic uncertainties, is to&#13;
minimize the probability of ever going broke. With a view to&#13;
developing the mathematical basics of such a theory, we start with a&#13;
very simple model and obtain the following results: a characterization&#13;
of best play by investors; an explanation of why poor and rich players&#13;
may have different best strategies; an explanation of why&#13;
expectation-maximization is not necessarily the best strategy even for&#13;
rich players. For computation of optimal play, we show how to apply&#13;
the Value Iteration method, and prove a bound on its convergence&#13;
rate.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Noam Berger and Nevin Kapur and Leonard Schulman and Vijay Vazirani</dc:contributor>
          <dc:date>2008</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 2, IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (2008)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
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          <dc:identifier>urn:nbn:de:0030-drops-17419</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2008.1741</dc:identifier>
          <dc:language>eng</dc:language>
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