<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-07-26T12:07:27Z</responseDate>
  <request identifier="17410" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:17410</identifier>
        <datestamp>2024-03-06T10:59:41Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Half-Guarding Weakly-Visible Polygons and Terrains</dc:title>
          <dc:creator>Duraisamy, Nandhana</dc:creator>
          <dc:creator>Hillberg, Hannah Miller</dc:creator>
          <dc:creator>Jallu, Ramesh K.</dc:creator>
          <dc:creator>Krohn, Erik</dc:creator>
          <dc:creator>Maheshwari, Anil</dc:creator>
          <dc:creator>Nandy, Subhas C.</dc:creator>
          <dc:creator>Pahlow, Alex</dc:creator>
          <dc:subject>Art Gallery Problem</dc:subject>
          <dc:subject>Approximation Algorithm</dc:subject>
          <dc:subject>NP-Hardness</dc:subject>
          <dc:subject>Monotone Polygons</dc:subject>
          <dc:subject>Half-Guards</dc:subject>
          <dc:description>We consider a variant of the art gallery problem where all guards are limited to seeing 180degree. Guards that can only see in one direction are called half-guards. We give a polynomial time approximation scheme for vertex guarding the vertices of a weakly-visible polygon with half-guards. We extend this to vertex guarding the boundary of a weakly-visible polygon with half-guards. We also show NP-hardness for vertex guarding a weakly-visible polygon with half-guards. Lastly, we show that the orientation of half-guards is critical in terrain guarding. Depending on the orientation of the half-guards, the problem is either very easy (polynomial time solvable) or very hard (NP-hard).</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Nandhana Duraisamy and Hannah Miller Hillberg and Ramesh K. Jallu and Erik Krohn and Anil Maheshwari and Subhas C. Nandy and Alex Pahlow</dc:contributor>
          <dc:date>2022</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 250, 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2022)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/LIPIcs.FSTTCS.2022.18</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-174103</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2022.18</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
