<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-08-06T08:11:18Z</responseDate>
  <request identifier="19140" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:19140</identifier>
        <datestamp>2024-03-06T11:03:31Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Efficient Collaborative Tree Exploration with Breadth-First Depth-Next</dc:title>
          <dc:creator>Cosson, Romain</dc:creator>
          <dc:creator>Massoulié, Laurent</dc:creator>
          <dc:creator>Viennot, Laurent</dc:creator>
          <dc:subject>collaborative exploration</dc:subject>
          <dc:subject>online algorithms</dc:subject>
          <dc:subject>trees</dc:subject>
          <dc:subject>adversarial game</dc:subject>
          <dc:subject>competitive analysis</dc:subject>
          <dc:subject>robot swarms</dc:subject>
          <dc:description>We study the problem of collaborative tree exploration introduced by Fraigniaud, Gasieniec, Kowalski, and Pelc [Pierre Fraigniaud et al., 2006] where a team of k agents is tasked to collectively go through all the edges of an unknown tree as fast as possible and return to the root. Denoting by n the total number of nodes and by D the tree depth, the 𝒪(n/log(k)+D) algorithm of [Pierre Fraigniaud et al., 2006] achieves a 𝒪(k/log(k)) competitive ratio with respect to the cost of offline exploration which is at least max{{2n/k,2D}}. Brass, Cabrera-Mora, Gasparri, and Xiao [Peter Brass et al., 2011] study an alternative performance criterion, the competitive overhead with respect to the cost of offline exploration, with their 2n/k+𝒪((D+k)^k) guarantee. In this paper, we introduce "Breadth-First Depth-Next" (BFDN), a novel and simple algorithm that performs collaborative tree exploration in 2n/k+𝒪(D²log(k)) rounds, thus outperforming [Peter Brass et al., 2011] for all values of (n,D,k) and being order-optimal for trees of depth D = o(√n). Our analysis relies on a two-player game reflecting a problem of online resource allocation that could be of independent interest. We extend the guarantees of BFDN to: scenarios with limited memory and communication, adversarial setups where robots can be blocked, and exploration of classes of non-tree graphs. Finally, we provide a recursive version of BFDN with a runtime of 𝒪_𝓁(n/k^{1/𝓁}+log(k) D^{1+1/𝓁}) for parameter 𝓁 ≥ 1, thereby improving performance for trees with large depth.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Romain Cosson and Laurent Massoulié and Laurent Viennot</dc:contributor>
          <dc:date>2023</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 281, 37th International Symposium on Distributed Computing (DISC 2023)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/LIPIcs.DISC.2023.14</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-191409</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.DISC.2023.14</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
