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        <datestamp>2024-03-06T11:04:20Z</datestamp>
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          <dc:title>Graph Threading</dc:title>
          <dc:creator>Demaine, Erik D.</dc:creator>
          <dc:creator>Kirkpatrick, Yael</dc:creator>
          <dc:creator>Lin, Rebecca</dc:creator>
          <dc:subject>Shortest walk</dc:subject>
          <dc:subject>Eulerian cycle</dc:subject>
          <dc:subject>perfect matching</dc:subject>
          <dc:subject>beading</dc:subject>
          <dc:description>Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges represent tubes and vertices represent junctions where they meet), we give a polynomial-time algorithm to find a minimum-length closed walk (representing a threading of string) that induces a connected graph of string at every junction. The algorithm is based on a surprising reduction to minimum-weight perfect matching. Along the way, we give tight worst-case bounds on the length of the optimal threading and on the maximum number of times this threading can visit a single edge. We also give more efficient solutions to two special cases: cubic graphs and the case when each edge can be visited at most twice.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Erik D. Demaine and Yael Kirkpatrick and Rebecca Lin</dc:contributor>
          <dc:date>2024</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 287, 15th Innovations in Theoretical Computer Science Conference (ITCS 2024)</dc:relation>
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