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        <datestamp>2024-08-23T05:50:29Z</datestamp>
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          <dc:title>Romeo and Juliet Is EXPTIME-Complete</dc:title>
          <dc:creator>Gahlawat, Harmender</dc:creator>
          <dc:creator>Křišťan, Jan Matyáš</dc:creator>
          <dc:creator>Valla, Tomáš</dc:creator>
          <dc:subject>Rendezvous Games on graphs</dc:subject>
          <dc:subject>EXPTIME-completeness</dc:subject>
          <dc:subject>Dynamic Separators</dc:subject>
          <dc:description>Romeo and Juliet is a two player Rendezvous game played on graphs where one player controls two agents, Romeo (ℛ) and Juliet (𝒥) who aim to meet at a vertex against k adversaries, called dividers, controlled by the other player. The optimization in this game lies at deciding the minimum number of dividers sufficient to restrict ℛ and 𝒥 from meeting in a graph, called the dynamic separation number. We establish that Romeo and Juliet is EXPTIME-complete, settling a conjecture of Fomin, Golovach, and Thilikos [Inf. and Comp., 2023] positively. We also consider the game for directed graphs and establish that although the game is EXPTIME-complete for general directed graphs, it is PSPACE-complete and co-W[2]-hard for directed acyclic graphs.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Harmender Gahlawat and Jan Matyáš Křišťan and Tomáš Valla</dc:contributor>
          <dc:date>2024</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 306, 49th International Symposium on Mathematical Foundations of Computer Science (MFCS 2024)</dc:relation>
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          <dc:identifier>doi:10.4230/LIPIcs.MFCS.2024.54</dc:identifier>
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          <dc:language>eng</dc:language>
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