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        <identifier>oai:drops-oai.dagstuhl.de:21036</identifier>
        <datestamp>2024-09-16T06:02:39Z</datestamp>
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          <dc:title>Interactive Coding with Unbounded Noise</dc:title>
          <dc:creator>Fargion, Eden</dc:creator>
          <dc:creator>Gelles, Ran</dc:creator>
          <dc:creator>Gupta, Meghal</dc:creator>
          <dc:subject>Distributed Computation with Noisy Links</dc:subject>
          <dc:subject>Interactive Coding</dc:subject>
          <dc:subject>Noise Resilience</dc:subject>
          <dc:subject>Unbounded Noise</dc:subject>
          <dc:subject>Random Erasure-Flip Noise</dc:subject>
          <dc:description>Interactive coding allows two parties to conduct a distributed computation despite noise corrupting a certain fraction of their communication. Dani et al. (Inf. and Comp., 2018) suggested a novel setting in which the amount of noise is unbounded and can significantly exceed the length of the (noise-free) computation. While no solution is possible in the worst case, under the restriction of oblivious noise, Dani et al. designed a coding scheme that succeeds with a polynomially small failure probability.&#13;
We revisit the question of conducting computations under this harsh type of noise and devise a computationally-efficient coding scheme that guarantees the success of the computation, except with an exponentially small probability. This higher degree of correctness matches the case of coding schemes with a bounded fraction of noise.&#13;
Our simulation of an N-bit noise-free computation in the presence of T corruptions, communicates an optimal number of O(N+T) bits and succeeds with probability 1-2^(-Ω(N)). We design this coding scheme by introducing an intermediary noise model, where an oblivious adversary can choose the locations of corruptions in a worst-case manner, but the effect of each corruption is random: the noise either flips the transmission with some probability or otherwise erases it. This randomized abstraction turns out to be instrumental in achieving an optimal coding scheme.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Eden Fargion and Ran Gelles and Meghal Gupta</dc:contributor>
          <dc:date>2024</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 317, Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2024)</dc:relation>
          <dc:type>InProceedings</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.APPROX/RANDOM.2024.43</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-210361</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.APPROX/RANDOM.2024.43</dc:identifier>
          <dc:language>eng</dc:language>
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