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        <datestamp>2024-10-28T09:51:06Z</datestamp>
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          <dc:title>Immersive Analytics of Graphs in Virtual Reality with GAV-VR (Software Abstract)</dc:title>
          <dc:creator>Feyer, Stefan P.</dc:creator>
          <dc:creator>Kerle-Malcharek, Wilhelm</dc:creator>
          <dc:creator>Zhang, Ying</dc:creator>
          <dc:creator>Schreiber, Falk</dc:creator>
          <dc:creator>Klein, Karsten</dc:creator>
          <dc:subject>Networks</dc:subject>
          <dc:subject>Immersive Analytics</dc:subject>
          <dc:subject>Software</dc:subject>
          <dc:description>The design space for interactive graph visualisation in immersive environments creates opportunities to improve on established solutions in traditional desktop settings. Exploiting this potential requires careful analysis of achievable benefits, required tradeoffs, and disadvantages for particular designs and use-cases. GAV-VR is a modular and user-extensible framework for graph visualisation and analysis in Virtual Reality (VR). It provides the platform to easily create interactive graph visualisations, facilitating both applied graph analysis and evaluation of approaches and methods for visualisation of and interaction with graphs in VR.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Stefan P. Feyer and Wilhelm Kerle-Malcharek and Ying Zhang and Falk Schreiber and Karsten Klein</dc:contributor>
          <dc:date>2024</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 320, 32nd International Symposium on Graph Drawing and Network Visualization (GD 2024)</dc:relation>
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          <dc:identifier>doi:10.4230/LIPIcs.GD.2024.57</dc:identifier>
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