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        <identifier>oai:drops-oai.dagstuhl.de:23987</identifier>
        <datestamp>2025-11-12T13:25:18Z</datestamp>
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          <dc:title>Prophecies All the Way: Game-Based Model-Checking for HyperQPTL Beyond ∀*∃*</dc:title>
          <dc:creator>Winter, Sarah</dc:creator>
          <dc:creator>Zimmermann, Martin</dc:creator>
          <dc:subject>HyperLTL</dc:subject>
          <dc:subject>HyperQPTL</dc:subject>
          <dc:subject>model-checking games</dc:subject>
          <dc:subject>prophecies</dc:subject>
          <dc:description>Model-checking HyperLTL, a temporal logic expressing properties of sets of traces with applications to information-flow based security and privacy, has a decidable, but TOWER-complete, model-checking problem. While the classical model-checking algorithm for full HyperLTL is automata-theoretic, more recently, a game-based alternative for the ∀*∃*-fragment has been presented.&#13;
Here, we employ imperfect information-games to extend the game-based approach to full HyperQPTL, which features arbitrary quantifier prefixes and quantification over propositions and can express every ω-regular hyperproperty. As a byproduct of our game-based algorithm, we obtain finite-state implementations of Skolem functions via transducers with lookahead that explain satisfaction or violation of HyperQPTL properties.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Sarah Winter and Martin Zimmermann</dc:contributor>
          <dc:date>2025</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 348, 36th International Conference on Concurrency Theory (CONCUR 2025)</dc:relation>
          <dc:type>InProceedings</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.CONCUR.2025.37</dc:identifier>
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          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2025.37</dc:identifier>
          <dc:language>eng</dc:language>
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