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          <dc:title>Nonmanipulable Selections from a Tournament</dc:title>
          <dc:creator>Altman, Alon</dc:creator>
          <dc:creator>Procaccia, Ariel D.</dc:creator>
          <dc:creator>Tennenholtz, Moshe</dc:creator>
          <dc:subject>Tournament</dc:subject>
          <dc:subject>manipulation</dc:subject>
          <dc:description>A tournament is a binary dominance relation on a set of alternatives. Tournaments arise in many contexts that are relevant to AI, most notably in voting (as a method to aggregate the preferences of agents). There are many works that deal with choice rules that select a desirable alternative from a tournament, but very few of them deal directly with incentive issues, despite the fact that game-theoretic considerations are crucial with respect to systems populated by selfish agents. &#13;
&#13;
We deal with the problem of the manipulation of choice rules by considering two types of manipulation. We say that a choice rule is emph{monotonic} if an alternative cannot get itself selected by losing on purpose, and emph{pairwise nonmanipulable} if a pair of alternatives cannot make one of them the winner by reversing the outcome of the match between them. Our main result is a combinatorial construction of a choice rule that is monotonic, pairwise nonmanipulable, and onto the set of alternatives, for any number of alternatives besides three.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Alon Altman and Ariel D. Procaccia and Moshe Tennenholtz</dc:contributor>
          <dc:date>2010</dc:date>
          <dc:relation>Is Part Of Dagstuhl Seminar Proceedings, Volume 10101, Computational Foundations of Social Choice (2010)</dc:relation>
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