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        <datestamp>2026-06-23T12:59:48Z</datestamp>
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          <dc:title>Approximating Pareto Sum via Bounded Monotone Min-Plus Convolution</dc:title>
          <dc:creator>Gokaj, Geri</dc:creator>
          <dc:creator>Künnemann, Marvin</dc:creator>
          <dc:creator>Storandt, Sabine</dc:creator>
          <dc:creator>Truschel, Carina</dc:creator>
          <dc:subject>computational geometry</dc:subject>
          <dc:subject>fine-grained complexity</dc:subject>
          <dc:subject>algorithm engineering</dc:subject>
          <dc:description>The Pareto sum of two-dimensional point sets P and Q in ℝ² is defined as the skyline of the points in their Minkowski sum. The problem of efficiently computing the Pareto sum arises frequently in bi-criteria optimization algorithms. Prior work establishes that computing the Pareto sum of sets P and Q of size n suffers from conditional lower bounds that rule out strongly subquadratic O(n^{2-ε})-time algorithms, even when the output size is Θ(n). Naturally, we ask: How efficiently can we approximate Pareto sums, both in theory and practice? Can we beat the near-quadratic-time state of the art for exact algorithms?&#13;
On the theoretical side, we formulate a notion of additively approximate Pareto sets and show that computing an approximate Pareto set is fine-grained equivalent to Bounded Monotone Min-Plus Convolution. Leveraging a remarkable Õ(n^{1.5})-time algorithm for the latter problem (Chi, Duan, Xie, Zhang; STOC '22), we thus obtain a strongly subquadratic (and conditionally optimal) approximation algorithm for computing Pareto sums.&#13;
On the practical side, we engineer different algorithmic approaches for approximating Pareto sets on realistic instances. Our implementations enable a granular trade-off between approximation quality and running time/output size compared to the state of the art for exact algorithms established in (Funke, Hespe, Sanders, Storandt, Truschel; Algorithmica '25). Perhaps surprisingly, the (theoretical) connection to Bounded Monotone Min-Plus Convolution remains beneficial even for our implementations: in particular, we implement a simplified, yet still subquadratic version of an algorithm due to Chi, Duan, Xie and Zhang, which on some sufficiently large instances outperforms the competing quadratic-time approaches.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Geri Gokaj and Marvin Künnemann and Sabine Storandt and Carina Truschel</dc:contributor>
          <dc:date>2026</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 367, 42nd International Symposium on Computational Geometry (SoCG 2026)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.SoCG.2026.54</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-258602</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.SoCG.2026.54</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights>
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