<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-09-08T01:22:04Z</responseDate>
  <request identifier="26391" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:26391</identifier>
        <datestamp>2026-09-05T19:41:56Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Decidability and Complexity Borders of Reachability Problems (Invited Talk)</dc:title>
          <dc:creator>Zetzsche, Georg</dc:creator>
          <dc:subject>infinite-state systems</dc:subject>
          <dc:subject>pushdown</dc:subject>
          <dc:subject>vector addition systems</dc:subject>
          <dc:subject>reachability</dc:subject>
          <dc:subject>decidability</dc:subject>
          <dc:subject>complexity</dc:subject>
          <dc:description>Reachability problems are arguably one of the most fundamental type of decision problems in the area of infinite-state system: Essentially every non-trivial decision problem involves solving reachability problems of one kind or another.&#13;
Because of this, reachability has continuously received attention since the very early days of automata theory. It therefore seems worthwhile to characterize the decidability and complexity borders of reachability problems. By this we mean results that consider a family of decision problems and describe precisely where, within this family, a decidability or complexity border lies.&#13;
The talk will focus on two such settings: One is about decidability, where we aim to describe the state spaces for which reachability is decidable. The other is about complexity, where we aim to describe which kinds of target sets permit polynomial-time algorithms.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Georg Zetzsche</dc:contributor>
          <dc:date>2026</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 374, 53rd International Colloquium on Automata, Languages, and Programming (ICALP 2026)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/LIPIcs.ICALP.2026.2</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-263919</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2026.2</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
