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        <datestamp>2026-09-05T19:46:09Z</datestamp>
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          <dc:title>Deterministic Monotone Min-Plus Product and Convolution</dc:title>
          <dc:creator>Jin, Ce</dc:creator>
          <dc:creator>Park, Jaewoo</dc:creator>
          <dc:creator>Saha, Barna</dc:creator>
          <dc:creator>Xu, Yinzhan</dc:creator>
          <dc:subject>Min-plus product</dc:subject>
          <dc:subject>min-plus convolution</dc:subject>
          <dc:subject>monotone matrices</dc:subject>
          <dc:subject>fine-grained complexity</dc:subject>
          <dc:subject>deterministic algorithms</dc:subject>
          <dc:description>The Monotone Min-Plus Product problem is a useful primitive that has seen many algorithmic applications over the past decade. It also generalizes various other structured Min-Plus products studied in the literature, such as Bounded Difference Min-Plus Product and Bounded Integer Min-Plus Product. In this problem, we are given two n× n integer matrices A and B, where each row of B is a monotone non-decreasing sequence of integers from {1,…,n}, and the goal is to compute their Min-Plus product, defined as the n× n matrix C with C_{i,j} = min_k {A_{i,k} + B_{k,j}}. The fastest known algorithm for this task [Chi, Duan, Xie, and Zhang, STOC'22] runs in n^{(ω+3)/2 + o(1)} = 𝒪(n^2.686) time, significantly improving over the brute-force cubic algorithm. However, its main disadvantage is that it requires randomization, which is then inherited by all downstream applications.&#13;
Our main result is a deterministic algorithm for Monotone Min-Plus product with the same running time n^{(ω+3)/2 + o(1)} = 𝒪(n^2.686) as its randomized counterpart, improving upon the previous deterministic bound 𝒪(n^{2.875}) [Gu, Polak, Vassilevska Williams, and Xu, ICALP'21]. Our derandomization also applies to previously studied extensions and variants (e.g., [Dürr, IPL'23]), including rectangular matrices, bounded range [n^μ], and column-monotone matrices. As an immediate consequence, we derandomize state-of-the-art algorithms for multiple problems, including Language Edit Distance, RNA Folding, Optimum Stack Generation, unweighted Tree Edit Distance, Batched Range Mode, and Approximate All-Pairs Shortest Paths.&#13;
Our techniques also yield a deterministic algorithm for the Monotone Min-Plus Convolution problem that runs in n^{1.5 + o(1)} time, nearly matching the best-known randomized time complexity 𝒪̃(n^1.5) [Chi, Duan, Xie, and Zhang, STOC'22]. This algorithm can be used to derandomize state-of-the-art algorithms for Jumbled Indexing for binary strings and several variants of Knapsack.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Ce Jin and Jaewoo Park and Barna Saha and Yinzhan Xu</dc:contributor>
          <dc:date>2026</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 374, 53rd International Colloquium on Automata, Languages, and Programming (ICALP 2026)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.ICALP.2026.119</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-265085</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2026.119</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights>
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