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        <identifier>oai:drops-oai.dagstuhl.de:27366</identifier>
        <datestamp>2026-08-24T14:08:31Z</datestamp>
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          <dc:title>Sure-Almost-Sure and Sure-Limit-Sure Window Mean Payoff in Markov Decision Processes</dc:title>
          <dc:creator>Gaba, Pranshu</dc:creator>
          <dc:creator>Guha, Shibashis</dc:creator>
          <dc:subject>Beyond worst-case synthesis</dc:subject>
          <dc:subject>sure-almost-sure satisfaction</dc:subject>
          <dc:subject>window mean payoff</dc:subject>
          <dc:subject>finitary objectives</dc:subject>
          <dc:subject>Markov decision processes</dc:subject>
          <dc:description>Given rationals α and β, the sure-almost-sure problem for a threshold Boolean objective φ in a Markov decision process (MDP) asks if one can simultaneously ensure that all outcomes of the MDP have φ-value at least α (i.e. sure α satisfaction), and with probability 1 the outcome has φ-value at least β (i.e. almost-sure β satisfaction). The sure-limit-sure problem asks if for all ε &gt; 0, one can simultaneously ensure that all outcomes have φ-value at least α, and with probability at least 1 - ε the outcome has φ-value at least β. Moreover, if simultaneous satisfaction of objectives is possible, then one would also like to construct a strategy (for sure-almost-sure) or a family of strategies (for sure-limit-sure) that achieves this. Even if both sure satisfaction and almost-sure (resp., limit-sure) satisfaction for an objective are known, combining the two is often non-trivial and requires novel techniques and approaches. &#13;
In this paper, we solve the sure-almost-sure and sure-limit-sure problems for window mean-payoff objectives. While it is known that almost-sure satisfaction and limit-sure satisfaction for window mean-payoff coincide in MDPs, we show that sure-almost-sure satisfaction is distinct from sure-limit-sure satisfaction. The window mean-payoff objective strengthens the standard mean-payoff objective by requiring that eventually, from every point in the infinite run, the average payoff becomes greater than a given threshold within a finite window length. We study two variants of window mean payoff: in the fixed variant, the window length 𝓁 is given, while in the bounded variant, the length is not given but is required to be bounded throughout the run. We show that the sure-almost-sure problem and the sure-limit-sure problem are both in PTIME for the fixed variant (if 𝓁 is given in unary) and are both in NP ∩ coNP for the bounded variant, matching the computational complexity of sure satisfaction and almost-sure satisfaction when considered separately for these objectives. We also give bounds for the memory requirement of winning strategies for all considered problems.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Pranshu Gaba and Shibashis Guha</dc:contributor>
          <dc:date>2026</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 391, 37th International Conference on Concurrency Theory (CONCUR 2026)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.CONCUR.2026.36</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-273664</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2026.36</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/4.0/legalcode</dc:rights>
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