<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-07-20T05:05:32Z</responseDate>
  <request identifier="3191" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:3191</identifier>
        <datestamp>2024-03-06T10:25:40Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Reasoning about Interaction: From Game Theory to Logic and Back (Dagstuhl Seminar 11101)</dc:title>
          <dc:creator>Dix, Jürgen</dc:creator>
          <dc:creator>Jamroga, Wojtek</dc:creator>
          <dc:creator>Samet, Dov</dc:creator>
          <dc:subject>Game Theory</dc:subject>
          <dc:subject>Logic</dc:subject>
          <dc:subject>Mechanism Design</dc:subject>
          <dc:subject>Security</dc:subject>
          <dc:subject>Cooperation</dc:subject>
          <dc:subject>Model Checking</dc:subject>
          <dc:subject>Rationality</dc:subject>
          <dc:subject>Knowledge</dc:subject>
          <dc:description>This report documents the program and the outcomes of Dagstuhl Seminar 11101 ``Reasoning about Interaction: From Game Theory to Logic and Back''.&#13;
&#13;
The notion of interaction is crucial in several disciplines, including&#13;
social science, operational research, and&#13;
economics. Two frameworks are most prominent in the formal treatment of&#13;
interaction: game theory and mathematical logic. Quantitative analysis is&#13;
usually conducted using models and tools of game theory. At the same time,&#13;
logic provides vocabulary and methods to study interaction in a qualitative&#13;
way.&#13;
&#13;
The aim of the seminar was to bring together researchers who approach&#13;
interaction-related phenomena from different perspectives (and with&#13;
different conceptual tools). We hoped that, by synergy and exchange of&#13;
expertise, a more integrative view of interaction could be obtained. In particular, we focussed on how interaction between individual entities (be it humans, robots and/or virtual creatures) can lead to emergence of social structures, collective behavior, and teamwork - and, ultimately, help all involved parties benefit from cooperation.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Jürgen Dix and Wojtek Jamroga and Dov Samet</dc:contributor>
          <dc:date>2011</dc:date>
          <dc:relation>Is Part Of Dagstuhl Reports, Volume 1, Issue 3 (2011)</dc:relation>
          <dc:type>Article</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/DagRep.1.3.1</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-31915</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/DagRep.1.3.1</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by-nc-nd/3.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
