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          <dc:title>Interface of Computation, Game Theory, and Economics (Dagstuhl Seminar 13161)</dc:title>
          <dc:creator>Hart, Sergiu</dc:creator>
          <dc:creator>Tardos, Éva</dc:creator>
          <dc:creator>von Stengel, Bernhard</dc:creator>
          <dc:subject>Algorithmic Game Theory</dc:subject>
          <dc:subject>Economics</dc:subject>
          <dc:subject>Internet</dc:subject>
          <dc:subject>Nash Equilibrium</dc:subject>
          <dc:subject>Mechanism Design</dc:subject>
          <dc:subject>Auctions</dc:subject>
          <dc:description>This report documents the program and the outcomes of Dagstuhl Seminar 13161 "Interface of Computation, Game Theory, and Economics". The workshop was strongly interdisciplinary, on the leading edge of current topics generally connected to algorithmic game theory: Mechanism design and auctions, interactions in networks,&#13;
social models, and dynamics and equilibrium in games and markets. We summarize these topics, give the talk abstracts, and comment on experiences related to the organization of the workshop.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Sergiu Hart and Éva Tardos and Bernhard von Stengel</dc:contributor>
          <dc:date>2013</dc:date>
          <dc:relation>Is Part Of Dagstuhl Reports, Volume 3, Issue 4 (2013)</dc:relation>
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          <dc:identifier>doi:10.4230/DagRep.3.4.69</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-41341</dc:identifier>
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          <dc:language>eng</dc:language>
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