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        <datestamp>2024-03-06T10:38:44Z</datestamp>
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          <dc:title>Minimizing Regret in Discounted-Sum Games</dc:title>
          <dc:creator>Hunter, Paul</dc:creator>
          <dc:creator>Pérez, Guillermo A.</dc:creator>
          <dc:creator>Raskin, Jean-François</dc:creator>
          <dc:subject>Quantitative games</dc:subject>
          <dc:subject>Regret</dc:subject>
          <dc:subject>Verification</dc:subject>
          <dc:subject>Synthesis</dc:subject>
          <dc:subject>Game theory</dc:subject>
          <dc:description>In this paper, we study the problem of minimizing regret in discounted-sum games played on weighted game graphs.  We give algorithms for the general problem of computing the minimal regret of the controller (Eve) as well as several variants depending on which strategies the environment (Adam) is permitted to use.  We also consider the problem of synthesizing regret-free strategies for Eve in each of these scenarios.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Paul Hunter and Guillermo A. Pérez and Jean-François Raskin</dc:contributor>
          <dc:date>2016</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 62, 25th EACSL Annual Conference on Computer Science Logic (CSL 2016)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.CSL.2016.30</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-65704</dc:identifier>
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          <dc:language>eng</dc:language>
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