<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-07-26T21:06:42Z</responseDate>
  <request identifier="6638" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:6638</identifier>
        <datestamp>2024-03-06T10:38:34Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Near-Optimal UGC-hardness of Approximating Max k-CSP_R</dc:title>
          <dc:creator>Manurangsi, Pasin</dc:creator>
          <dc:creator>Nakkiran, Preetum</dc:creator>
          <dc:creator>Trevisan, Luca</dc:creator>
          <dc:subject>inapproximability</dc:subject>
          <dc:subject>unique games conjecture</dc:subject>
          <dc:subject>constraint satisfaction problem</dc:subject>
          <dc:subject>invariance principle</dc:subject>
          <dc:description>In this paper, we prove an almost-optimal hardness for Max k-CSP_R based on Khot's Unique Games Conjecture (UGC). In Max k-CSP_R, we are given a set of predicates each of which depends on exactly k variables. Each variable can take any value from 1, 2, ..., R. The goal is to find an assignment to variables that maximizes the number of satisfied predicates.&#13;
&#13;
Assuming the Unique Games Conjecture, we show that it is NP-hard to approximate Max k-CSP_R to within factor 2^{O(k log k)}(log R)^{k/2}/R^{k - 1} for any k, R.&#13;
To the best of our knowledge, this result improves on all the known hardness of approximation results when 3 &lt;= k = o(log R/log log R). In this case, the previous best hardness result was NP-hardness of approximating within a factor O(k/R^{k-2}) by Chan. When k = 2, our result matches the best known UGC-hardness result of Khot, Kindler, Mossel and O'Donnell.&#13;
&#13;
In addition, by extending an algorithm for Max 2-CSP_R by Kindler, Kolla and Trevisan, we provide an Omega(log R/R^{k - 1})-approximation algorithm for Max k-CSP_R. This algorithm implies that our inapproximability result is tight up to a factor of 2^{O(k \log k)}(\log R)^{k/2 - 1}. In comparison, when 3 &lt;= k is a constant, the previously known gap was $O(R)$, which is significantly larger than our gap of O(polylog R).&#13;
&#13;
Finally, we show that we can replace the Unique Games Conjecture assumption with Khot's d-to-1 Conjecture and still get asymptotically the same hardness of approximation.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Pasin Manurangsi and Preetum Nakkiran and Luca Trevisan</dc:contributor>
          <dc:date>2016</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 60, Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques (APPROX/RANDOM 2016)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/LIPIcs.APPROX-RANDOM.2016.15</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-66388</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.APPROX-RANDOM.2016.15</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/3.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
