<?xml version="1.0" encoding="UTF-8"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd">
  <responseDate>2026-07-23T06:06:03Z</responseDate>
  <request identifier="7351" metadataPrefix="oai_dc" verb="GetRecord">https://drops.dagstuhl.de/oai</request>
  <GetRecord>
    <record>
      <header>
        <identifier>oai:drops-oai.dagstuhl.de:7351</identifier>
        <datestamp>2024-03-06T10:26:42Z</datestamp>
        <setSpec>ddc:004</setSpec>
        <setSpec>open_access</setSpec>
      </header>
      <metadata>
        <oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
          <dc:title>Beyond VR and AR: Reimagining Experience Sharing and Skill Transfer Towards an Internet of Abilities (Dagstuhl Seminar 17062)</dc:title>
          <dc:creator>Dey, Anind D.</dc:creator>
          <dc:creator>Häkkilä, Jonna</dc:creator>
          <dc:creator>Henze, Niels</dc:creator>
          <dc:creator>Kunze, Kai</dc:creator>
          <dc:subject>Augmented Reality</dc:subject>
          <dc:subject>Virtual Reality</dc:subject>
          <dc:subject>Skill Transfer</dc:subject>
          <dc:description>With recent development in capture technology, preserving one's daily experiences and one's knowledge becomes richer and more comprehensive. Furthermore, new recording technologies beyond simple audio/video recordings become available: 360° videos, tactile recorders and even odor recorders are becoming available. The new recording technology and the massive amounts of data require new means for selecting, displaying and sharing experiences. &#13;
This seminar brought together researchers from a wide range of computing disciplines, including virtual reality, mobile computing, privacy and security, social computing and ethnography, usability, and systems research. Through lightning talk, thematic sessions and hands-on workshops, the seminar investigated the future of interaction beyond virtual and augmented reality. Participants reimagined experience sharing and skill transfer towards an Internet of abilities. We conclude with a set of open and guiding questions for the future of our field.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Anind D. Dey and Jonna Häkkilä and Niels Henze and Kai Kunze</dc:contributor>
          <dc:date>2017</dc:date>
          <dc:relation>Is Part Of Dagstuhl Reports, Volume 7, Issue 2 (2017)</dc:relation>
          <dc:type>Article</dc:type>
          <dc:type>Text</dc:type>
          <dc:type>doc-type:ResearchArticle</dc:type>
          <dc:type>publishedVersion</dc:type>
          <dc:format>application/pdf</dc:format>
          <dc:identifier>doi:10.4230/DagRep.7.2.23</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-73519</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/DagRep.7.2.23</dc:identifier>
          <dc:language>eng</dc:language>
          <dc:rights>https://creativecommons.org/licenses/by/3.0/legalcode</dc:rights>
        </oai_dc:dc>
      </metadata>
    </record>
  </GetRecord>
</OAI-PMH>
