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        <datestamp>2024-03-06T10:43:26Z</datestamp>
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          <dc:title>Reachability Switching Games</dc:title>
          <dc:creator>Fearnley, John</dc:creator>
          <dc:creator>Gairing, Martin</dc:creator>
          <dc:creator>Mnich, Matthias</dc:creator>
          <dc:creator>Savani, Rahul</dc:creator>
          <dc:subject>Deterministic Random Walks</dc:subject>
          <dc:subject>Model Checking</dc:subject>
          <dc:subject>Reachability</dc:subject>
          <dc:subject>Simple Stochastic Game</dc:subject>
          <dc:subject>Switching Systems</dc:subject>
          <dc:description>In this paper, we study the problem of deciding the winner of reachability switching games. We study zero-, one-, and two-player variants of these games. We show that the zero-player case is NL-hard, the one-player case is NP-complete, and that the two-player case is PSPACE-hard and in EXPTIME. For the zero-player case, we also show P-hardness for a succinctly-represented model that maintains the upper bound of NP n coNP. For the one- and two-player cases, our results hold in both the natural, explicit model and succinctly-represented model. We also study the structure of winning strategies in these games, and in particular we show that exponential memory is required in both the one- and two-player settings.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>John Fearnley and Martin Gairing and Matthias Mnich and Rahul Savani</dc:contributor>
          <dc:date>2018</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 107, 45th International Colloquium on Automata, Languages, and Programming (ICALP 2018)</dc:relation>
          <dc:type>InProceedings</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.ICALP.2018.124</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-91282</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2018.124</dc:identifier>
          <dc:language>eng</dc:language>
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