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        <datestamp>2024-03-06T10:44:33Z</datestamp>
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          <dc:title>Concurrent Games and Semi-Random Determinacy</dc:title>
          <dc:creator>Le Roux, Stéphane</dc:creator>
          <dc:subject>Two-player win/lose</dc:subject>
          <dc:subject>graph</dc:subject>
          <dc:subject>infinite duration</dc:subject>
          <dc:subject>abstract winning condition</dc:subject>
          <dc:description>Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of winning (finite-memory) strategies in finitely many derived one-player games. Several classical winning conditions satisfy this simple requirement.
Under an additional requirement on the winning condition, the non-existence of Player 1 winning strategies from all vertices is equivalent to the existence of Player 2 stochastic strategies almost-sure winning from all vertices. Only few classical winning conditions satisfy this additional requirement, but a fairness variant of omega-regular languages does.</dc:description>
          <dc:publisher>Schloss Dagstuhl – Leibniz-Zentrum für Informatik</dc:publisher>
          <dc:contributor>Stéphane Le Roux</dc:contributor>
          <dc:date>2018</dc:date>
          <dc:relation>Is Part Of LIPIcs, Volume 117, 43rd International Symposium on Mathematical Foundations of Computer Science (MFCS 2018)</dc:relation>
          <dc:type>InProceedings</dc:type>
          <dc:type>Text</dc:type>
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          <dc:identifier>doi:10.4230/LIPIcs.MFCS.2018.40</dc:identifier>
          <dc:identifier>urn:nbn:de:0030-drops-96220</dc:identifier>
          <dc:identifier>https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2018.40</dc:identifier>
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