2 Search Results for "Duarte, Ricardo"


Document
MUAHAH: Taking the Most out of Simple Conversational Agents

Authors: Leonor Llansol, João Santos, Luís Duarte, José Santos, Mariana Gaspar, Ana Alves, Hugo Gonçalo Oliveira, and Luísa Coheur

Published in: OASIcs, Volume 94, 10th Symposium on Languages, Applications and Technologies (SLATE 2021)


Abstract
Dialog engines based on multi-agent architectures usually select a single agent, deemed to be the most suitable for a given scenario or for responding to a specific request, and disregard the answers from all of the other available agents. In this work, we present a multi-agent plug-and-play architecture that: (i) enables the integration of different agents; (ii) includes a decision maker module, responsible for selecting a suitable answer out of the responses of different agents. As usual, a single agent can be chosen to provide the final answer, but the latter can also be obtained from the responses of several agents, according to a voting scheme. We also describe three case studies in which we test several agents and decision making strategies; and show how new agents and a new decision strategy can be easily plugged in and take advantage of this platform in different ways. Experimentation also confirms that considering several agents contributes to better responses.

Cite as

Leonor Llansol, João Santos, Luís Duarte, José Santos, Mariana Gaspar, Ana Alves, Hugo Gonçalo Oliveira, and Luísa Coheur. MUAHAH: Taking the Most out of Simple Conversational Agents. In 10th Symposium on Languages, Applications and Technologies (SLATE 2021). Open Access Series in Informatics (OASIcs), Volume 94, pp. 7:1-7:12, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


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@InProceedings{llansol_et_al:OASIcs.SLATE.2021.7,
  author =	{Llansol, Leonor and Santos, Jo\~{a}o and Duarte, Lu{\'\i}s and Santos, Jos\'{e} and Gaspar, Mariana and Alves, Ana and Gon\c{c}alo Oliveira, Hugo and Coheur, Lu{\'\i}sa},
  title =	{{MUAHAH: Taking the Most out of Simple Conversational Agents}},
  booktitle =	{10th Symposium on Languages, Applications and Technologies (SLATE 2021)},
  pages =	{7:1--7:12},
  series =	{Open Access Series in Informatics (OASIcs)},
  ISBN =	{978-3-95977-202-0},
  ISSN =	{2190-6807},
  year =	{2021},
  volume =	{94},
  editor =	{Queir\'{o}s, Ricardo and Pinto, M\'{a}rio and Sim\~{o}es, Alberto and Portela, Filipe and Pereira, Maria Jo\~{a}o},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/OASIcs.SLATE.2021.7},
  URN =		{urn:nbn:de:0030-drops-144248},
  doi =		{10.4230/OASIcs.SLATE.2021.7},
  annote =	{Keywords: Dialog systems, question answering, information retrieval, multi-agent}
}
Document
Modeling and Simulation of Sport Games, Sport Movements, and Adaptations to Training (Dagstuhl Seminar 15382)

Authors: Ricardo Duarte, Björn Eskofier, Martin Rumpf, and Josef Wiemeyer

Published in: Dagstuhl Reports, Volume 5, Issue 9 (2016)


Abstract
This report documents the program and the outcomes of Dagstuhl Seminar 15382 "Modeling and Simulation of Sport Games, Sport Movements, and Adaptations to Training". The primary goal of the seminar was the continuation of the interdisciplinary and transdisciplinarity research in sports and computer science with the emphasis on modeling and simulation technologies. In this seminar, experts on modeling and simulation from computer science, sport science, and industry were invited to discuss recent developments, problems and future tasks in these fields. For instance, computational models are applied in motor control and learning, biomechanics, game analysis, training science, sport psychology, and sport sociology. However, for these models to be adequate, accurate and fully utilized to their potential, major inputs from both computer and sports scientists are required. To bridge the potential disconnect between the skill sets of both sets of experts, the major challenge is to equip both computer and sports scientists with a common language and skill sets where both parties can communicate effectively. The seminar focused on three application areas: sport games, sport movements, and adaptations to training. In conclusion, the seminar showed that the different application areas face closely related problems. The disciplines could mutually benefit from each other combing the knowledge of domain experts in e.g. computer vision, biomechanics, and match theory.

Cite as

Ricardo Duarte, Björn Eskofier, Martin Rumpf, and Josef Wiemeyer. Modeling and Simulation of Sport Games, Sport Movements, and Adaptations to Training (Dagstuhl Seminar 15382). In Dagstuhl Reports, Volume 5, Issue 9, pp. 38-56, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016)


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@Article{duarte_et_al:DagRep.5.9.38,
  author =	{Duarte, Ricardo and Eskofier, Bj\"{o}rn and Rumpf, Martin and Wiemeyer, Josef},
  title =	{{Modeling and Simulation of Sport Games, Sport Movements, and Adaptations to Training (Dagstuhl Seminar 15382)}},
  pages =	{38--56},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2016},
  volume =	{5},
  number =	{9},
  editor =	{Duarte, Ricardo and Eskofier, Bj\"{o}rn and Rumpf, Martin and Wiemeyer, Josef},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/DagRep.5.9.38},
  URN =		{urn:nbn:de:0030-drops-56844},
  doi =		{10.4230/DagRep.5.9.38},
  annote =	{Keywords: Modeling, Simulation, Machine Learning, Sports Science, Biomechanics, Sport Games, Training Adaptation}
}
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