12 Search Results for "Ibsen-Jensen, Rasmus"


Document
Complexity of Spatial Games

Authors: Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Ismaël Jecker, and Jakub Svoboda

Published in: LIPIcs, Volume 250, 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2022)


Abstract
Spatial games form a widely-studied class of games from biology and physics modeling the evolution of social behavior. Formally, such a game is defined by a square (d by d) payoff matrix M and an undirected graph G. Each vertex of G represents an individual, that initially follows some strategy i ∈ {1,2,…,d}. In each round of the game, every individual plays the matrix game with each of its neighbors: An individual following strategy i meeting a neighbor following strategy j receives a payoff equal to the entry (i,j) of M. Then, each individual updates its strategy to its neighbors' strategy with the highest sum of payoffs, and the next round starts. The basic computational problems consist of reachability between configurations and the average frequency of a strategy. For general spatial games and graphs, these problems are in PSPACE. In this paper, we examine restricted setting: the game is a prisoner’s dilemma; and G is a subgraph of grid. We prove that basic computational problems for spatial games with prisoner’s dilemma on a subgraph of a grid are PSPACE-hard.

Cite as

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Ismaël Jecker, and Jakub Svoboda. Complexity of Spatial Games. In 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 250, pp. 11:1-11:14, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{chatterjee_et_al:LIPIcs.FSTTCS.2022.11,
  author =	{Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus and Jecker, Isma\"{e}l and Svoboda, Jakub},
  title =	{{Complexity of Spatial Games}},
  booktitle =	{42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2022)},
  pages =	{11:1--11:14},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-261-7},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{250},
  editor =	{Dawar, Anuj and Guruswami, Venkatesan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2022.11},
  URN =		{urn:nbn:de:0030-drops-174038},
  doi =		{10.4230/LIPIcs.FSTTCS.2022.11},
  annote =	{Keywords: spatial games, computational complexity, prisoner’s dilemma, dynamical systems}
}
Document
Invited Talk
An Updated Survey of Bidding Games on Graphs (Invited Talk)

Authors: Guy Avni and Thomas A. Henzinger

Published in: LIPIcs, Volume 241, 47th International Symposium on Mathematical Foundations of Computer Science (MFCS 2022)


Abstract
A graph game is a two-player zero-sum game in which the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. In bidding games, both players have budgets, and in each turn, we hold an "auction" (bidding) to determine which player moves the token. In this survey, we consider several bidding mechanisms and their effect on the properties of the game. Specifically, bidding games, and in particular bidding games of infinite duration, have an intriguing equivalence with random-turn games in which in each turn, the player who moves is chosen randomly. We summarize how minor changes in the bidding mechanism lead to unexpected differences in the equivalence with random-turn games.

Cite as

Guy Avni and Thomas A. Henzinger. An Updated Survey of Bidding Games on Graphs (Invited Talk). In 47th International Symposium on Mathematical Foundations of Computer Science (MFCS 2022). Leibniz International Proceedings in Informatics (LIPIcs), Volume 241, pp. 3:1-3:6, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2022)


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@InProceedings{avni_et_al:LIPIcs.MFCS.2022.3,
  author =	{Avni, Guy and Henzinger, Thomas A.},
  title =	{{An Updated Survey of Bidding Games on Graphs}},
  booktitle =	{47th International Symposium on Mathematical Foundations of Computer Science (MFCS 2022)},
  pages =	{3:1--3:6},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-256-3},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{241},
  editor =	{Szeider, Stefan and Ganian, Robert and Silva, Alexandra},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2022.3},
  URN =		{urn:nbn:de:0030-drops-168017},
  doi =		{10.4230/LIPIcs.MFCS.2022.3},
  annote =	{Keywords: Bidding games, Richman bidding, poorman bidding, mean-payoff, parity}
}
Document
Quantitative Verification on Product Graphs of Small Treewidth

Authors: Krishnendu Chatterjee, Rasmus Ibsen-Jensen, and Andreas Pavlogiannis

Published in: LIPIcs, Volume 213, 41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2021)


Abstract
Product graphs arise naturally in formal verification and program analysis. For example, the analysis of two concurrent threads requires the product of two component control-flow graphs, and for language inclusion of deterministic automata the product of two automata is constructed. In many cases, the component graphs have constant treewidth, e.g., when the input contains control-flow graphs of programs. We consider the algorithmic analysis of products of two constant-treewidth graphs with respect to three classic specification languages, namely, (a) algebraic properties, (b) mean-payoff properties, and (c) initial credit for energy properties. Our main contributions are as follows. Consider a graph G that is the product of two constant-treewidth graphs of size n each. First, given an idempotent semiring, we present an algorithm that computes the semiring transitive closure of G in time Õ(n⁴). Since the output has size Θ(n⁴), our algorithm is optimal (up to polylog factors). Second, given a mean-payoff objective, we present an O(n³)-time algorithm for deciding whether the value of a starting state is non-negative, improving the previously known O(n⁴) bound. Third, given an initial credit for energy objective, we present an O(n⁵)-time algorithm for computing the minimum initial credit for all nodes of G, improving the previously known O(n⁸) bound. At the heart of our approach lies an algorithm for the efficient construction of strongly-balanced tree decompositions of constant-treewidth graphs. Given a constant-treewidth graph G' of n nodes and a positive integer λ, our algorithm constructs a binary tree decomposition of G' of width O(λ) with the property that the size of each subtree decreases geometrically with rate (1/2 + 2^{-λ}).

Cite as

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, and Andreas Pavlogiannis. Quantitative Verification on Product Graphs of Small Treewidth. In 41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 213, pp. 42:1-42:23, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


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@InProceedings{chatterjee_et_al:LIPIcs.FSTTCS.2021.42,
  author =	{Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus and Pavlogiannis, Andreas},
  title =	{{Quantitative Verification on Product Graphs of Small Treewidth}},
  booktitle =	{41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2021)},
  pages =	{42:1--42:23},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-215-0},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{213},
  editor =	{Boja\'{n}czyk, Miko{\l}aj and Chekuri, Chandra},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.FSTTCS.2021.42},
  URN =		{urn:nbn:de:0030-drops-155533},
  doi =		{10.4230/LIPIcs.FSTTCS.2021.42},
  annote =	{Keywords: graph algorithms, algebraic paths, mean-payoff, initial credit for energy}
}
Document
k-Distinct Branchings Admits a Polynomial Kernel

Authors: Jørgen Bang-Jensen, Kristine Vitting Klinkby, and Saket Saurabh

Published in: LIPIcs, Volume 204, 29th Annual European Symposium on Algorithms (ESA 2021)


Abstract
Unlike the problem of deciding whether a digraph D = (V,A) has 𝓁 in-branchings (or 𝓁 out-branchings) is polynomial time solvable, the problem of deciding whether a digraph D = (V,A) has an in-branching B^- and an out-branching B^+ which are arc-disjoint is NP-complete. Motivated by this, a natural optimization question that has been studied in the realm of Parameterized Complexity is called Rooted k-Distinct Branchings. In this problem, a digraph D = (V,A) with two prescribed vertices s,t are given as input and the question is whether D has an in-branching rooted at t and an out-branching rooted at s such that they differ on at least k arcs. Bang-Jensen et al. [Algorithmica, 2016 ] showed that the problem is fixed parameter tractable (FPT) on strongly connected digraphs. Gutin et al. [ICALP, 2017; JCSS, 2018 ] completely resolved this problem by designing an algorithm with running time 2^{𝒪(k² log² k)}n^{𝒪(1)}. Here, n denotes the number of vertices of the input digraph. In this paper, answering an open question of Gutin et al., we design a polynomial kernel for Rooted k-Distinct Branchings. In particular, we obtain the following: Given an instance (D,k,s,t) of Rooted k-Distinct Branchings, in polynomial time we obtain an equivalent instance (D',k',s,t) of Rooted k-Distinct Branchings such that |V(D')| ≤ 𝒪(k²) and the treewidth of the underlying undirected graph is at most 𝒪(k). This result immediately yields an FPT algorithm with running time 2^{𝒪(klog k)}+ n^{𝒪(1)}; improving upon the previous running time of Gutin et al. For our algorithms, we prove a structural result about paths avoiding many arcs in a given in-branching or out-branching. This result might turn out to be useful for getting other results for problems concerning in-and out-branchings.

Cite as

Jørgen Bang-Jensen, Kristine Vitting Klinkby, and Saket Saurabh. k-Distinct Branchings Admits a Polynomial Kernel. In 29th Annual European Symposium on Algorithms (ESA 2021). Leibniz International Proceedings in Informatics (LIPIcs), Volume 204, pp. 11:1-11:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2021)


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@InProceedings{bangjensen_et_al:LIPIcs.ESA.2021.11,
  author =	{Bang-Jensen, J{\o}rgen and Klinkby, Kristine Vitting and Saurabh, Saket},
  title =	{{k-Distinct Branchings Admits a Polynomial Kernel}},
  booktitle =	{29th Annual European Symposium on Algorithms (ESA 2021)},
  pages =	{11:1--11:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-204-4},
  ISSN =	{1868-8969},
  year =	{2021},
  volume =	{204},
  editor =	{Mutzel, Petra and Pagh, Rasmus and Herman, Grzegorz},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ESA.2021.11},
  URN =		{urn:nbn:de:0030-drops-145925},
  doi =		{10.4230/LIPIcs.ESA.2021.11},
  annote =	{Keywords: Digraphs, Polynomial Kernel, In-branching, Out-Branching}
}
Document
Invited Paper
A Survey of Bidding Games on Graphs (Invited Paper)

Authors: Guy Avni and Thomas A. Henzinger

Published in: LIPIcs, Volume 171, 31st International Conference on Concurrency Theory (CONCUR 2020)


Abstract
A graph game is a two-player zero-sum game in which the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. In bidding games, both players have budgets, and in each turn, we hold an "auction" (bidding) to determine which player moves the token. In this survey, we consider several bidding mechanisms and study their effect on the properties of the game. Specifically, bidding games, and in particular bidding games of infinite duration, have an intriguing equivalence with random-turn games in which in each turn, the player who moves is chosen randomly. We show how minor changes in the bidding mechanism lead to unexpected differences in the equivalence with random-turn games.

Cite as

Guy Avni and Thomas A. Henzinger. A Survey of Bidding Games on Graphs (Invited Paper). In 31st International Conference on Concurrency Theory (CONCUR 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 171, pp. 2:1-2:21, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{avni_et_al:LIPIcs.CONCUR.2020.2,
  author =	{Avni, Guy and Henzinger, Thomas A.},
  title =	{{A Survey of Bidding Games on Graphs}},
  booktitle =	{31st International Conference on Concurrency Theory (CONCUR 2020)},
  pages =	{2:1--2:21},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-160-3},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{171},
  editor =	{Konnov, Igor and Kov\'{a}cs, Laura},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2020.2},
  URN =		{urn:nbn:de:0030-drops-128147},
  doi =		{10.4230/LIPIcs.CONCUR.2020.2},
  annote =	{Keywords: Bidding games, Richman bidding, poorman bidding, mean-payoff, parity}
}
Document
Simplified Game of Life: Algorithms and Complexity

Authors: Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Ismaël Jecker, and Jakub Svoboda

Published in: LIPIcs, Volume 170, 45th International Symposium on Mathematical Foundations of Computer Science (MFCS 2020)


Abstract
Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A configuration is a mapping of the vertices to the types. An update rule describes how the type of a vertex is updated given the types of its neighbors. In every round, all vertices are updated synchronously, which leads to a configuration update. While in general, Game of Life allows a broad range of update rules, we focus on two simple families of update rules, namely, underpopulation and overpopulation, that model several interesting dynamics studied in the literature. In both settings, a dead vertex requires at least a desired number of live neighbors to become alive. For underpopulation (resp., overpopulation), a live vertex requires at least (resp. at most) a desired number of live neighbors to remain alive. We study the basic computation problems, e.g., configuration reachability, for these two families of rules. For underpopulation rules, we show that these problems can be solved in polynomial time, whereas for overpopulation rules they are PSPACE-complete.

Cite as

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Ismaël Jecker, and Jakub Svoboda. Simplified Game of Life: Algorithms and Complexity. In 45th International Symposium on Mathematical Foundations of Computer Science (MFCS 2020). Leibniz International Proceedings in Informatics (LIPIcs), Volume 170, pp. 22:1-22:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2020)


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@InProceedings{chatterjee_et_al:LIPIcs.MFCS.2020.22,
  author =	{Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus and Jecker, Isma\"{e}l and Svoboda, Jakub},
  title =	{{Simplified Game of Life: Algorithms and Complexity}},
  booktitle =	{45th International Symposium on Mathematical Foundations of Computer Science (MFCS 2020)},
  pages =	{22:1--22:13},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-159-7},
  ISSN =	{1868-8969},
  year =	{2020},
  volume =	{170},
  editor =	{Esparza, Javier and Kr\'{a}l', Daniel},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2020.22},
  URN =		{urn:nbn:de:0030-drops-126903},
  doi =		{10.4230/LIPIcs.MFCS.2020.22},
  annote =	{Keywords: game of life, cellular automata, computational complexity, dynamical systems}
}
Document
Timed Basic Parallel Processes

Authors: Lorenzo Clemente, Piotr Hofman, and Patrick Totzke

Published in: LIPIcs, Volume 140, 30th International Conference on Concurrency Theory (CONCUR 2019)


Abstract
Timed basic parallel processes (TBPP) extend communication-free Petri nets (aka. BPP or commutative context-free grammars) by a global notion of time. TBPP can be seen as an extension of timed automata (TA) with context-free branching rules, and as such may be used to model networks of independent timed automata with process creation. We show that the coverability and reachability problems (with unary encoded target multiplicities) are PSPACE-complete and EXPTIME-complete, respectively. For the special case of 1-clock TBPP, both are NP-complete and hence not more complex than for untimed BPP. This contrasts with known super-Ackermannian-completeness and undecidability results for general timed Petri nets. As a result of independent interest, and basis for our NP upper bounds, we show that the reachability relation of 1-clock TA can be expressed by a formula of polynomial size in the existential fragment of linear arithmetic, which improves on recent results from the literature.

Cite as

Lorenzo Clemente, Piotr Hofman, and Patrick Totzke. Timed Basic Parallel Processes. In 30th International Conference on Concurrency Theory (CONCUR 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 140, pp. 15:1-15:16, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


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@InProceedings{clemente_et_al:LIPIcs.CONCUR.2019.15,
  author =	{Clemente, Lorenzo and Hofman, Piotr and Totzke, Patrick},
  title =	{{Timed Basic Parallel Processes}},
  booktitle =	{30th International Conference on Concurrency Theory (CONCUR 2019)},
  pages =	{15:1--15:16},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-121-4},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{140},
  editor =	{Fokkink, Wan and van Glabbeek, Rob},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2019.15},
  URN =		{urn:nbn:de:0030-drops-109171},
  doi =		{10.4230/LIPIcs.CONCUR.2019.15},
  annote =	{Keywords: Timed Automata, Petri Nets}
}
Document
Track A: Algorithms, Complexity and Games
Unique End of Potential Line

Authors: John Fearnley, Spencer Gordon, Ruta Mehta, and Rahul Savani

Published in: LIPIcs, Volume 132, 46th International Colloquium on Automata, Languages, and Programming (ICALP 2019)


Abstract
The complexity class CLS was proposed by Daskalakis and Papadimitriou in 2011 to understand the complexity of important NP search problems that admit both path following and potential optimizing algorithms. Here we identify a subclass of CLS - called UniqueEOPL - that applies a more specific combinatorial principle that guarantees unique solutions. We show that UniqueEOPL contains several important problems such as the P-matrix Linear Complementarity Problem, finding Fixed Point of Contraction Maps, and solving Unique Sink Orientations (USOs). UniqueEOPL seems to a proper subclass of CLS and looks more likely to be the right class for the problems of interest. We identify a problem - closely related to solving contraction maps and USOs - that is complete for UniqueEOPL. Our results also give the fastest randomised algorithm for P-matrix LCP.

Cite as

John Fearnley, Spencer Gordon, Ruta Mehta, and Rahul Savani. Unique End of Potential Line. In 46th International Colloquium on Automata, Languages, and Programming (ICALP 2019). Leibniz International Proceedings in Informatics (LIPIcs), Volume 132, pp. 56:1-56:15, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2019)


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@InProceedings{fearnley_et_al:LIPIcs.ICALP.2019.56,
  author =	{Fearnley, John and Gordon, Spencer and Mehta, Ruta and Savani, Rahul},
  title =	{{Unique End of Potential Line}},
  booktitle =	{46th International Colloquium on Automata, Languages, and Programming (ICALP 2019)},
  pages =	{56:1--56:15},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-109-2},
  ISSN =	{1868-8969},
  year =	{2019},
  volume =	{132},
  editor =	{Baier, Christel and Chatzigiannakis, Ioannis and Flocchini, Paola and Leonardi, Stefano},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ICALP.2019.56},
  URN =		{urn:nbn:de:0030-drops-106327},
  doi =		{10.4230/LIPIcs.ICALP.2019.56},
  annote =	{Keywords: P-matrix linear complementarity problem, unique sink orientation, contraction map, TFNP, total search problems, continuous local search}
}
Document
Ergodic Mean-Payoff Games for the Analysis of Attacks in Crypto-Currencies

Authors: Krishnendu Chatterjee, Amir Kafshdar Goharshady, Rasmus Ibsen-Jensen, and Yaron Velner

Published in: LIPIcs, Volume 118, 29th International Conference on Concurrency Theory (CONCUR 2018)


Abstract
Crypto-currencies are digital assets designed to work as a medium of exchange, e.g., Bitcoin, but they are susceptible to attacks (dishonest behavior of participants). A framework for the analysis of attacks in crypto-currencies requires (a) modeling of game-theoretic aspects to analyze incentives for deviation from honest behavior; (b) concurrent interactions between participants; and (c) analysis of long-term monetary gains. Traditional game-theoretic approaches for the analysis of security protocols consider either qualitative temporal properties such as safety and termination, or the very special class of one-shot (stateless) games. However, to analyze general attacks on protocols for crypto-currencies, both stateful analysis and quantitative objectives are necessary. In this work our main contributions are as follows: (a) we show how a class of concurrent mean-payoff games, namely ergodic games, can model various attacks that arise naturally in crypto-currencies; (b) we present the first practical implementation of algorithms for ergodic games that scales to model realistic problems for crypto-currencies; and (c) we present experimental results showing that our framework can handle games with thousands of states and millions of transitions.

Cite as

Krishnendu Chatterjee, Amir Kafshdar Goharshady, Rasmus Ibsen-Jensen, and Yaron Velner. Ergodic Mean-Payoff Games for the Analysis of Attacks in Crypto-Currencies. In 29th International Conference on Concurrency Theory (CONCUR 2018). Leibniz International Proceedings in Informatics (LIPIcs), Volume 118, pp. 11:1-11:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2018)


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@InProceedings{chatterjee_et_al:LIPIcs.CONCUR.2018.11,
  author =	{Chatterjee, Krishnendu and Kafshdar Goharshady, Amir and Ibsen-Jensen, Rasmus and Velner, Yaron},
  title =	{{Ergodic Mean-Payoff Games for the Analysis of Attacks in Crypto-Currencies}},
  booktitle =	{29th International Conference on Concurrency Theory (CONCUR 2018)},
  pages =	{11:1--11:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-087-3},
  ISSN =	{1868-8969},
  year =	{2018},
  volume =	{118},
  editor =	{Schewe, Sven and Zhang, Lijun},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2018.11},
  URN =		{urn:nbn:de:0030-drops-95497},
  doi =		{10.4230/LIPIcs.CONCUR.2018.11},
  annote =	{Keywords: Crypto-currency, Quantitative Verification, Mean-payoff Games}
}
Document
Strategy Complexity of Concurrent Safety Games

Authors: Krishnendu Chatterjee, Kristoffer Arnsfelt Hansen, and Rasmus Ibsen-Jensen

Published in: LIPIcs, Volume 83, 42nd International Symposium on Mathematical Foundations of Computer Science (MFCS 2017)


Abstract
We consider two player, zero-sum, finite-state concurrent reachability games, played for an infinite number of rounds, where in every round, each player simultaneously and independently of the other players chooses an action, whereafter the successor state is determined by a probability distribution given by the current state and the chosen actions. Player 1 wins iff a designated goal state is eventually visited. We are interested in the complexity of stationary strategies measured by their patience, which is defined as the inverse of the smallest non-zero probability employed. Our main results are as follows: We show that: (i) the optimal bound on the patience of optimal and epsilon-optimal strategies, for both players is doubly exponential; and (ii) even in games with a single non-absorbing state exponential (in the number of actions) patience is necessary.

Cite as

Krishnendu Chatterjee, Kristoffer Arnsfelt Hansen, and Rasmus Ibsen-Jensen. Strategy Complexity of Concurrent Safety Games. In 42nd International Symposium on Mathematical Foundations of Computer Science (MFCS 2017). Leibniz International Proceedings in Informatics (LIPIcs), Volume 83, pp. 55:1-55:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2017)


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@InProceedings{chatterjee_et_al:LIPIcs.MFCS.2017.55,
  author =	{Chatterjee, Krishnendu and Hansen, Kristoffer Arnsfelt and Ibsen-Jensen, Rasmus},
  title =	{{Strategy Complexity of Concurrent Safety Games}},
  booktitle =	{42nd International Symposium on Mathematical Foundations of Computer Science (MFCS 2017)},
  pages =	{55:1--55:13},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-046-0},
  ISSN =	{1868-8969},
  year =	{2017},
  volume =	{83},
  editor =	{Larsen, Kim G. and Bodlaender, Hans L. and Raskin, Jean-Francois},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2017.55},
  URN =		{urn:nbn:de:0030-drops-81203},
  doi =		{10.4230/LIPIcs.MFCS.2017.55},
  annote =	{Keywords: Concurrent games, Reachability and safety, Patience of strategies}
}
Document
Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs

Authors: Krishnendu Chatterjee, Rasmus Ibsen-Jensen, and Martin A. Nowak

Published in: LIPIcs, Volume 83, 42nd International Symposium on Mathematical Foundations of Computer Science (MFCS 2017)


Abstract
Evolutionary graph theory studies the evolutionary dynamics in a population structure given as a connected graph. Each node of the graph represents an individual of the population, and edges determine how offspring are placed. We consider the classical birth-death Moran process where there are two types of individuals, namely, the residents with fitness 1 and mutants with fitness r. The fitness indicates the reproductive strength. The evolutionary dynamics happens as follows: in the initial step, in a population of all resident individuals a mutant is introduced, and then at each step, an individual is chosen proportional to the fitness of its type to reproduce, and the offspring replaces a neighbor uniformly at random. The process stops when all individuals are either residents or mutants. The probability that all individuals in the end are mutants is called the fixation probability, which is a key factor in the rate of evolution. We consider the problem of approximating the fixation probability. The class of algorithms that is extremely relevant for approximation of the fixation probabilities is the Monte-Carlo simulation of the process. Previous results present a polynomial-time Monte-Carlo algorithm for undirected graphs when $r$ is given in unary. First, we present a simple modification: instead of simulating each step, we discard ineffective steps, where no node changes type (i.e., either residents replace residents, or mutants replace mutants). Using the above simple modification and our result that the number of effective steps is concentrated around the expected number of effective steps, we present faster polynomial-time Monte-Carlo algorithms for undirected graphs. Our algorithms are always at least a factor O(n^2/log n) faster as compared to the previous algorithms, where n is the number of nodes, and is polynomial even if r is given in binary. We also present lower bounds showing that the upper bound on the expected number of effective steps we present is asymptotically tight for undirected graphs.

Cite as

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, and Martin A. Nowak. Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs. In 42nd International Symposium on Mathematical Foundations of Computer Science (MFCS 2017). Leibniz International Proceedings in Informatics (LIPIcs), Volume 83, pp. 61:1-61:13, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2017)


Copy BibTex To Clipboard

@InProceedings{chatterjee_et_al:LIPIcs.MFCS.2017.61,
  author =	{Chatterjee, Krishnendu and Ibsen-Jensen, Rasmus and Nowak, Martin A.},
  title =	{{Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs}},
  booktitle =	{42nd International Symposium on Mathematical Foundations of Computer Science (MFCS 2017)},
  pages =	{61:1--61:13},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-046-0},
  ISSN =	{1868-8969},
  year =	{2017},
  volume =	{83},
  editor =	{Larsen, Kim G. and Bodlaender, Hans L. and Raskin, Jean-Francois},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.MFCS.2017.61},
  URN =		{urn:nbn:de:0030-drops-81213},
  doi =		{10.4230/LIPIcs.MFCS.2017.61},
  annote =	{Keywords: Graph algorithms, Evolutionary biology, Monte-Carlo algorithms}
}
Document
Optimal Reachability and a Space-Time Tradeoff for Distance Queries in Constant-Treewidth Graphs

Authors: Krishnendu Chatterjee, Rasmus Rasmus Ibsen-Jensen, and Andreas Pavlogiannis

Published in: LIPIcs, Volume 57, 24th Annual European Symposium on Algorithms (ESA 2016)


Abstract
We consider data-structures for answering reachability and distance queries on constant-treewidth graphs with n nodes, on the standard RAM computational model with wordsize W=Theta(log n). Our first contribution is a data-structure that after O(n) preprocessing time, allows (1) pair reachability queries in O(1) time; and (2) single-source reachability queries in O(n/log n) time. This is (asymptotically) optimal and is faster than DFS/BFS when answering more than a constant number of single-source queries. The data-structure uses at all times O(n) space. Our second contribution is a space-time tradeoff data-structure for distance queries. For any epsilon in [1/2,1], we provide a data-structure with polynomial preprocessing time that allows pair queries in O(n^{1-\epsilon} alpha(n)) time, where alpha is the inverse of the Ackermann function, and at all times uses O(n^epsilon) space. The input graph G is not considered in the space complexity.

Cite as

Krishnendu Chatterjee, Rasmus Rasmus Ibsen-Jensen, and Andreas Pavlogiannis. Optimal Reachability and a Space-Time Tradeoff for Distance Queries in Constant-Treewidth Graphs. In 24th Annual European Symposium on Algorithms (ESA 2016). Leibniz International Proceedings in Informatics (LIPIcs), Volume 57, pp. 28:1-28:17, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2016)


Copy BibTex To Clipboard

@InProceedings{chatterjee_et_al:LIPIcs.ESA.2016.28,
  author =	{Chatterjee, Krishnendu and Rasmus Ibsen-Jensen, Rasmus and Pavlogiannis, Andreas},
  title =	{{Optimal Reachability and a Space-Time Tradeoff for Distance Queries in Constant-Treewidth Graphs}},
  booktitle =	{24th Annual European Symposium on Algorithms (ESA 2016)},
  pages =	{28:1--28:17},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-015-6},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{57},
  editor =	{Sankowski, Piotr and Zaroliagis, Christos},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops-dev.dagstuhl.de/entities/document/10.4230/LIPIcs.ESA.2016.28},
  URN =		{urn:nbn:de:0030-drops-63797},
  doi =		{10.4230/LIPIcs.ESA.2016.28},
  annote =	{Keywords: Graph algorithms, Constant-treewidth graphs, Reachability queries, Distance queries}
}
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