Using Affective Technologies to Increase Engagement and Motivation in Fitness and Sports

Author Elisabeth André



PDF
Thumbnail PDF

File

DagSemProc.08372.9.pdf
  • Filesize: 255 kB
  • 1 pages

Document Identifiers

Author Details

Elisabeth André

Cite AsGet BibTex

Elisabeth André. Using Affective Technologies to Increase Engagement and Motivation in Fitness and Sports. In Computer Science in Sport - Mission and Methods. Dagstuhl Seminar Proceedings, Volume 8372, p. 1, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2008)
https://doi.org/10.4230/DagSemProc.08372.9

Abstract

Work by Picard and others has created considerable awareness for the role of affect in human-computer interaction. In fact, a strong new field is emerging in computer science: affective computing. In my presentation, I presented first ideas to make use of affective technologies in fitness and sports.
Keywords
  • Affective computing

Metrics

  • Access Statistics
  • Total Accesses (updated on a weekly basis)
    0
    PDF Downloads
Questions / Remarks / Feedback
X

Feedback for Dagstuhl Publishing


Thanks for your feedback!

Feedback submitted

Could not send message

Please try again later or send an E-mail