Published in: Dagstuhl Reports, Volume 14, Issue 6 (2024)
Duygu Cakmak, Setareh Maghsudi, Diego Perez Liebana, and Pieter Spronck. Computational Creativity for Game Development (Dagstuhl Seminar 24261). In Dagstuhl Reports, Volume 14, Issue 6, pp. 130-214, Schloss Dagstuhl – Leibniz-Zentrum für Informatik (2024)
@Article{cakmak_et_al:DagRep.14.6.130,
author = {Cakmak, Duygu and Maghsudi, Setareh and Liebana, Diego Perez and Spronck, Pieter},
title = {{Computational Creativity for Game Development (Dagstuhl Seminar 24261)}},
pages = {130--214},
journal = {Dagstuhl Reports},
ISSN = {2192-5283},
year = {2024},
volume = {14},
number = {6},
editor = {Cakmak, Duygu and Maghsudi, Setareh and Liebana, Diego Perez and Spronck, Pieter},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagRep.14.6.130},
URN = {urn:nbn:de:0030-drops-227298},
doi = {10.4230/DagRep.14.6.130},
annote = {Keywords: artificial intelligence, computational creativity, computational intelligence, game design, game development}
}