Faster Deterministic Streaming Vertex Coloring
Abstract
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph on vertices and maximum degree is presented as a stream of edges, and the goal is to compute a vertex coloring using a small number of colors while storing only bits of memory.
Recent work has revealed an exponential separation between randomized and deterministic approaches in this setting: while randomized algorithms can achieve a -coloring in a single pass [Assadi, Chen, and Khanna, 2019], any single-pass deterministic algorithm requires colors [Assadi, Chen, and Sun, 2022]. Consequently, deterministic algorithms that use few colors must necessarily make multiple passes over the stream. Prior to this work, the best known deterministic trade-offs were: an -coloring in 2 passes, an -coloring in passes [Assadi, Chen, and Sun, 2022], and a -coloring in passes [Assadi, Chakrabarti, Ghosh, and Stoeckl, 2023]. It remained open whether better trade-offs – particularly with sub-logarithmic pass complexity and linear-in- palette size – were achievable.
In this paper, we present a new deterministic semi-streaming algorithm that computes an -coloring in passes. This is the first deterministic streaming algorithm to achieve a coloring with palette size linear-in- using sublogarithmic-in- passes.
Keywords and phrases:
vertex coloring, streamingCategory:
Track A: Algorithms, Complexity and GamesFunding:
Shiri Chechik: Shiri Chechik is supported by the European Research Council (ERC) under the European Union’s Horizon 2020 Research and Innovation program, grant agreement No. 803118 “The Power of Randomization in Uncertain Environments”.Copyright and License:
2012 ACM Subject Classification:
Theory of computation Streaming, sublinear and near linear time algorithms ; Theory of computation Graph algorithms analysisFunding:
Hongyi Chen and Tianyi Zhang are supported by the Fundamental and Interdisciplinary Disciplines Breakthrough Plan of the Ministry of Education of China (No. JYB2025XDXM118) and the “111 Center” (No. B26023).Editors:
Sayan Bhattacharya, Danupon Nanongkai, Michael Benedikt, and Gabriele PuppisSeries and Publisher:
Leibniz International Proceedings in Informatics, Schloss Dagstuhl – Leibniz-Zentrum für Informatik
1 Introduction
Graph coloring is a fundamental problem in graph theory and computer science. Given an -vertex undirected graph with a maximum degree of , the goal is to assign each vertex a color such that no edge connects two vertices of the same color. Beyond its combinatorial interest, graph coloring has many applications, including scheduling, register allocation, and resource assignment.
In this work, we focus on vertex coloring in the semi-streaming model, which is designed for processing massive graphs. In this model, the edges of the input graph arrive sequentially as a stream, the algorithm can make only a limited number of passes over the stream, and the allowed working memory is constrained to bits111 hides poly-logarithmic factors.. The semi-streaming model has inspired numerous algorithmic developments and lower bound results for fundamental graph problems. Our goal is to design streaming algorithms that, within these constraints, can output a proper vertex coloring while keeping the palette size (the total number of colors) and the number of passes to a minimum.
Similar to the classical sequential model, obtaining an optimal or near-optimal coloring in the streaming model is infeasible. Consequently, previous work on graph streaming algorithms has focused on obtaining colorings whose size is bounded by structural parameters of the input graph, such as the maximum degree , degeneracy, or arboricity. This question was first studied in [5], where the authors presented a breakthrough randomized semi-streaming algorithm that computes a -coloring in a single pass over the graph stream. Additionally, a contemporary result in [11] achieved a randomized one-pass -coloring, followed by subsequent work in [10] that provided a -coloring, where represents the degeneracy of graph . Later, the study of randomized streaming vertex coloring culminated in [7] with a one-pass -coloring algorithm.
All the algorithms mentioned above are randomized. In sharp contrast, it was proven in [4] that any single-pass deterministic algorithm requires colors, indicating that multiple passes are essential for deterministic streaming algorithms that utilize a small number of colors, such as colors. As a complementary result, the authors of [4] further demonstrated that allowing multiple passes enables deterministic algorithms to achieve significantly better performance, including -colorings in 2 passes or -colorings in passes. In a follow-up work [3], the authors improved the color count from to by slightly increasing the number of passes to .
Notably, there are currently no established lower bounds against deterministic multi-pass algorithms, leaving it unclear what the best vertex colorings computable in 2 passes are. Conversely, the question of the best pass complexity for -colorings (or even -colorings) remains open. Below, we would like to highlight the following question:
Question 1.
What is the smallest number of passes required for computing -colorings deterministically in the semi-streaming setting?
1.1 Our Result
Our main result is a deterministic semi-streaming algorithm that achieves an -coloring of a graph in passes, which circumvents the logarithmic pass complexities in [4, 3] and makes progress towards a better understanding of Question 1.
Theorem 2.
Let be an input graph on vertices with maximum degree accessible via a data stream. For any constant , there is a deterministic streaming algorithm that finds an -coloring of using passes and bits of space.
1.2 Related Work
Ben-Eliezer et al. [9] introduced the adversarially robust streaming model which lies conceptually between deterministic and randomized streaming algorithms. In this model, the adversary can adaptively generate the stream: at any time, it may request the algorithm to produce an output and then choose the next input based on the entire history (the transcript of past inputs and outputs). The algorithm must produce correct outputs with high probability, at all times and against any adaptive adversary.
Graph coloring in the adversarially robust streaming model was first studied by Chakrabarti et al. [14], who established a one-pass lower bound: any valid -coloring algorithm must use at least bits of space. In particular, a semi-streaming algorithm would require colors. On the algorithmic side, the same work presented an -coloring algorithm using space and an -coloring algorithm using space, both assuming oracle access to random bits. Subsequently, Assadi et al. [3] improved these results, showing that an -coloring can be achieved with oracle access to random bits, and that an adversarially robust -coloring is possible in semi-streaming space even when the randomness used by the algorithm is counted toward its space usage. Despite these advances, a polynomial gap remains between the best known lower and upper bounds in the adversarially robust setting.
1.3 Technical Overview
Previous Approach
We begin by reviewing the approach of [4]. Their algorithm maintains a partial coloring ( means uncolored) of the graph and gradually extends it to reduce the number of uncolored vertices over multiple passes. Initially, it starts with an empty coloring where all vertices are uncolored. Then, they show that in every passes over the input stream, one could reduce the number of uncolored vertices by a constant factor. So, in the end, the total number of passes would be . Morally speaking, imagine that we could use randomness and in each round we draw a uniformly random color from to each uncolored vertex . Then, we can argue that for each vertex , the probability that conflicts with some neighboring or is bounded away from , or more precisely:
| (1) |
Then, we can extend the partial coloring by assigning to each uncolored vertex without any conflicts with its neighbors, which would reduce the number of uncolored vertices by a constant factor. Derandomizing this approach can be done using universal hash functions instead of independent random colors; this is because we only need to upper bound the total number of vertex conflicts, and so we can choose the hash function with the minimum number of conflicts to extend .
Some Natural Attempts
To reduce the number of passes, a natural observation is that the ’s conflict probability (the first term in Equation 1):
becomes smaller when the number of uncolored vertices shrinks. To see this, imagine that at the moment for some . Then hopefully each vertex has only neighbors in vertex set (proportional to the size of compared to ). If we could draw a uniformly random color for each from all ’s available colors , then we could completely avoid the second conflict probability term in Equation 1:
and then the conflict probability of would be at most:
So, under a random color extension (which always draws available colors) to , in expectation a proportion of would be colored, leaving uncolored vertices; in other words, the ratio would drop quadratically. Therefore, the total number of passes would be at most .
The main difficulty of implementing this natural attempt is that we do not have direct access to the available colors of each vertex which is ; that is, those colors not yet used by any of ’s neighbor under color assignment . Instead, what we do have access to is only a data stream of unavailable colors for each converted from the input graph stream. This task of accessing available colors given a data stream of unavailable colors can be viewed as a missing item problem. In the standard formulation of the missing item problem, the algorithm is given a stream of integers , and the goal is usually to find some or (approximately) count all elements in . This problem was studied in [29] and the author showed a deterministic space lower bound of against any streaming algorithm that outputs any single missing item. In our case, is as large as , and so we would need to allocate space for each which is infeasible.
Vertex and Color Partitions
As hinted by the impossibility result from [29], it is generally hard to assume access to the set of available colors and bypass the conflicts with neighbors that are already colored, which is the main source of technical difficulty, without using space of palette size , per uncolored vertex .
To circumvent the space requirement per uncolored vertex while still avoiding the conflicts with colored neighbors, the basic idea is to reduce the palette size. More concretely, we are going to partition the palette into much smaller sub-palettes:
and also partition the uncolored vertex set into vertex subsets:
such that it is possible to assign colors from to all vertices in in a valid manner, . If all the sub-palettes are small, and the union of the induced subgraphs fits in bits of memory, then we can compute and store all the available colors and the subgraphs in memory over a single pass, and then complete the color extension.
This vertex and color partitioning approach has been previously adopted in some recent distributed graph coloring literature [15, 27, 28, 19, 18], in which we found [19] particularly helpful for our reference. The authors of [19] worked on the problem of computing a -coloring in the congested clique model. Their main algorithm can deterministically compute a pair of vertex and color partitions but with an extra bad vertex subset:
such that for every vertex , the size of is strictly larger than the number of its neighbors in , or more formally (note that they directly compute a full coloring in one shot after partitioning, and they do not repeatedly use color extensions like us, so they do not need to exclude any unavailable colors from sub-palette ). Here the set will be a small vertex set of size collecting all the vertices that violate this inequality. In the end, they show that each induced subgraph has size which fits in the local memory of a single machine, so they could compute the whole coloring using machines in communication rounds.
Deterministic Partitions via Almost -Wise Independence
To deterministically compute a good pair of vertex and color partitions, the authors of [19] used -wise independent hash families to map vertices and colors to their subsets and sub-palettes. More specifically, they build two -wise independent hash families where contains functions and contains functions ; in reality, the exponent of range is a much smaller constant (say, instead of ), and the actual algorithm needs to repeat the partitions for times [19]. Then, they used the method of conditional expectation to find a good pair of hash functions which is used as their vertex and color partitions.
It turns out that in our streaming setting, as opposed to the congested clique setting, it is rather prohibitive to find a good hash function out of an -wise independent hash family. According to standard literature [26, 1, 17], have sizes polynomial in terms of their domains which are , respectively. To decide if a hash function pair induces a good partition for any specific vertex , we need to count its degree in the same bin which is , as well as estimate its available colors which is . This requires maintaining a counter for each pair and each vertex during one stream pass, and this totals a space usage of .
In order to reduce the space, instead of relying on -wise independence, we will switch to almost -wise independence [2, 25] where the hash family only has size roughly with being the domain and range sizes. Plugging in our setting, so the memory requirement would be . Still, we cannot use the same domain size of as in [19]. This leads to the following modifications in algorithm parameters.
-
To make moderately small, we can run the color extension method of [4] for rounds as a preprocessing step. This takes passes over the data stream and brings down the number of uncolored vertices to .
-
Set the range size of hash functions which keeps the total memory requirement below . Since in the end we want a color partition of small size so that we can deterministically compute all the available colors around each uncolored vertex, we will recursively partition each sub-palette for rounds.
Pruning Frequent Neighbor Colors
Let us focus on a single round where we are given a pair of partitions:
and our goal is to refine this partition further so that the sizes of sub-palettes and subgraphs become smaller by a factor of . As discussed above, we will use almost -wise independent hash families that map uncolored vertices and colors to the range for some . Each vertex will compute some statistics during a single pass over the stream for each pair of hash functions :
-
(i)
the number of neighbors under , namely the size of the set ;
-
(ii)
the (approximate) number of available colors in the color set:
If the value of (ii) is larger than (i), then would give one vote to the pair . In the end, we hope that there exists a good pair which receives votes from a proportion of at least uncolored vertices. If so, we would take this pair to generate a partition refinement, and all vertices which did not vote to would move to . After rounds of partition refinement, we will be able to color all vertices in ’s using colors from ’s in one pass, as ’s will be small enough, leaving a very small uncolored vertex set .
Assume inductively that has more available colors in than its neighbors in . To preserve this property for a refined partition, we argue that both (i)(ii) will concentrate around their expectations using concentration inequalities for almost -wise independence; such concentration bounds were previously studied in [20] but in the context of cryptography with a somewhat different definition of almost -wise independence from ours, we provide the full proof of our concentration bound in the full version of this paper. (See Lemma 10 for the formal statement).
By the concentration bound, we know that for most vertices , it should vote for most pairs . The main difficulty arises from verifying which pairs are good. Computing (i) is straightforward, whereas computing (ii) is much more challenging because it is still a missing item problem which is hard according to [29]. The difference is that here we only need a lower bound estimation of the number of the available colors, not output any specific available color. A basic idea is to lower bound (ii) by:
| (2) | ||||
| (3) | ||||
| (4) |
The second term (which will be our main focus) counts the number of distinct colors used by ’s neighbors, while the set is what the algorithm sees in the data stream. Ideally, if we could directly compute the number of distinct neighbor colors, then we could use Equation 3 as our lower bound which aligns well with concentration inequalities. However, this is impossible for deterministic algorithms without using space [22], and we could only use the linear estimator Equation 4 as our lower bound; this linear estimator was also used in [3] for deterministic streaming -coloring.
Unfortunately, concentration bounds of the linear estimation
of distinct neighbor colors could be very poor. Imagine that all colored neighbors of are only using different colors of , with all these colors assigned evenly. Then, every such color itself would destroy a single vertex bin, and so the right-hand side of Equation 4 would be negative for nearly half of . To fix this issue, we will first prune all those frequent neighbor colors away in a preprocessing step using a folklore deterministic algorithm for finding frequent items from [24]. Then, we show that the concentration bounds could work after such pruning steps.
2 Preliminaries
2.1 Streaming Vertex Coloring
All logarithms in the main text will take base by default when we do not specify the base. For each positive value , let be the largest integer power of less or equal to . The input graph is denoted by on vertices and maximum degree . For each vertex , let be the set of neighbors around in .
We are working in the semi-streaming model where the edges of are read one-by-one in an arbitrary order, and the algorithm has bits of space. Our goal is to compute a -coloring of for any fixed constant (without loss of generality, let us assume is an integer by rounding downward).
Definition 3 (partial coloring).
A partial coloring of a graph is a mapping , where indicates that vertex is currently uncolored. We require that for every edge with both endpoints colored, , i.e., the coloring induces no monochromatic edge among colored vertices. For an uncolored vertex and a color , we say is available to if is not assigned to any of ’s neighbors under .
Definition 4 (-list coloring).
In a -list coloring problem, for each vertex in the input graph , we are given a list of at least available colors for , and the goal is to compute a proper vertex coloring of such that each vertex chooses one color from its own list .
It is a folklore that a -list coloring can be found in a greedy manner once the whole input is stored in memory.
Lemma 5 ([4]).
Let be an -vertex graph with maximum degree , presented in an insertion-only stream, and let be a partial coloring using at most colors. There exists a deterministic algorithm that, using passes and bits of space, extends to a new coloring such that ; in other words, the number of uncolored vertices drops by a factor.
The original statement in [4] only focused on -coloring and did not optimize the constant in front of , so we will verify this statement in the full version of this paper.
2.2 Streaming Frequent Items
We will also apply a simple deterministic algorithm for finding frequent items in a data stream which originally appeared in [24].
2.3 Almost -Wise Independence
Definition 7 (almost -wise independence).
A sequence of random variables is -wise independent, if for any different indices and values , we have:
Definition 8 (almost -wise independent hash functions).
A family of functions is -wise independent, if the random sequence is -wise independent when is drawn uniformly at random from .
The following statement is implicit in [2], and we provide a proof in the full version of this paper.
Lemma 9 ([2]).
For any tuple of where is an integer power of , there exists a -wise independent hash family mapping from to of size at most
We need a concentration inequality for almost -wise independent variables. This question was previously studied in [20] motivated by some applications in cryptography, but we cannot apply their results directly in our scenario because their definitions of almost -wise independence are technically different from ours, and we provide a proof of the following statement in the full version of this paper.
Lemma 10.
Consider a sequence of random variables which is -wise independent for some even integer , along with a sequence of non-negative weights
Define random variables . Then for any , we have:
3 The Main Algorithm
Throughout the algorithm we maintain a partial coloring of the graph using at most colors. As a preprocessing step, we apply the algorithm of Lemma 5 iteratively for rounds, where is a constant parameter. After these rounds, the number of uncolored vertices reduces geometrically, leaving at most uncolored vertices. After the preprocessing, the main technical part of the algorithm is summarized as the following statement.
Lemma 11.
Let be a partial coloring with colors such that for a size parameter ( does not need to be an integer). There exists a deterministic algorithm that, using passes and bits of space, extends to a new coloring satisfying .
By iteratively applying Lemma 11, we can decrease the total number of uncolored vertices from to within iterations. Once the number of remaining uncolored vertices is sufficiently small, all vertices and their incident edges can be collected into memory and colored using any list coloring algorithm.
Proof of Theorem 2.
Step 1: Preprocessing.
As said before, we will repeatedly apply Lemma 5 for rounds reduces the number of uncolored vertices from to at most . This step uses passes and bits of space.
Step 2: Color Extension.
Let be the partial coloring right after the preprocessing step. The algorithm will iteratively apply times Lemma 11 to reduce the number of uncolored vertices starting with . Let denote the set of uncolored vertices after the -th iteration, where is the partial coloring after the -th iteration. Assume , so initially we have . Then, in the -th iteration, apply Lemma 11 on the partial coloring and size parameter , and define to be the extended coloring output by Lemma 11. We will argue that this iterative process shall terminate after iterations and the total number of passes over the data stream is bounded by .
Claim 12.
After the -th iteration, we have: .
Proof of claim.
This is proved by a direct induction on . As the basis, we already know that . As for the inductive step, according to the statement of Lemma 11, we have:
By definition of , we have: .
According to Lemma 11, as the number of passes in the -th iteration is bounded by , the total number of passes throughout all iterations is bounded by .
Step 3: In-Memory Coloring.
After Step 2, when , only vertices remain uncolored. We devote one additional pass to finish the coloring offline. During this pass, for each vertex we maintain its current set of available colors. Whenever an edge incident on appears in the stream, we store it in memory and update the available colors accordingly. Because the remaining subgraph has only vertices, maximum degree at most , and each vertex stores a list of at most colors, the data structure fits in space.
After processing all the edges, we have stored in memory the induced subgraph and all the available colors of each uncolored vertex. Then we can apply the standard greedy -list coloring algorithm to complete the coloring of the remaining vertices.
3.1 Algorithm Description
The rest of this section is devoted to Lemma 11. The algorithm consists of rounds. Throughout the rounds, the algorithm maintains the following set of information.
-
Vertex Partition. A partition of the uncolored vertex set , for some parameter . Each vertex set will be called a bin of .
-
Color Partition. A partition of the color set . Each color set will be called a palette.
-
Frequent Colors. For each vertex , a set of colors . We will make sure that the total size fits in the memory of semi-streaming. Intuitively, the set stores colors that are frequently used by neighbors of under the current partial coloring .
At the beginning of the first round, we set , , , and . In the -th round, we will divide all the sets among vertex and color partitions further. We will ensure the following invariants at the beginning of the -th round.
Invariant 13.
Define parameter . For any , we have:
More importantly, for each , we have:
This implies that the number of available colors in (colors that are not used by neighbors of under ) is much larger than the number of neighbors in set .
Next, we are going to describe how to refine the vertex and color partitions in each round which consists of several steps.
Pruning Frequent Colors
The purpose of this procedure is to collect all the colors in that are currently used frequently by ’s neighbors under partial coloring , which is done as following. For each vertex , make a pass over the graph stream and consider all the neighbors such that . Apply Lemma 6 on the sub-stream of edges with space parameter . This generates a list of colors of at most elements. Since there are at most uncolored vertices under , we can run all instances of the frequent item algorithm for all at the same time in a single pass over the input graph stream.After that, merge the list .
Refining Vertex and Color Partitions
We are going to use almost -wise independent hash functions to partition each bin and palette further. According to Lemma 9, by setting the parameters
we can find a -wise independent hash family of size at most
Similarly, by setting the parameters
we can find a -wise independent hash family of size at most
Our goal is to find a good pair of hash functions and partition each bin and palette as
where , such that we can verify Invariant 13 with the refined partitions.
Definition 14.
For any pair of hash functions , a vertex is good (otherwise bad) if Invariant 13 holds for ; that is,
as well as
This pair is good if the fraction of bad vertices is less than .
The algorithm tries to find a good pair in the straightforward manner. Basically, the algorithm makes one pass over the input graph stream, and each vertex keeps a counter for every pair which is equal to the value of
Maintaining the counter is straightforward: when an edge from the input stream is read, we check if and respectively and update accordingly. Besides, we also check whether the second inequality is preserved under for :
This decides whether a vertex is good or bad with respect to any pair , so in the end we can find one good pair if it exists. The total required would be for each pair, so the overall space would be since .
After we have found a good pair whose existence will be proven later, add all the bad vertices to , and update the vertex partition as:
where .
As for the color partition, if some sub-palette has size larger than
then merge it with . All other sub-palettes stay in the partition:
In-Memory Coloring
Assume Invariant 13 is preserved at the beginning of every round. Let be the smallest integer such that
By definition, , and so . Then, after the -th round, in the color partition , for each we have:
Also, in the vertex partition , for each and , we have:
Consequently, we have:
This means that the total number of neighbors that are in the same bin as is strictly less than the number of available colors of in . So, there exists a color extension of which assigns a color from to for each . To find such a valid color extension , it suffices to store all the color lists as well as all edges in memory. Since the sets and all have sizes at most , we can compute and store them in memory in one pass over the data stream. The whole algorithm is summarized in Algorithm 1.
3.2 Proof of Correctness
We first show that by merging the list with , we have removed all the frequent colors from consideration.
Lemma 15.
Let be any vertex. After the algorithm merges the lists with sets , for any color , we have:
At the same time, we also have:
Proof.
According to Lemma 6, contains at most elements but it includes all elements in (before merging with ) such that . Therefore, after merging with , we have:
Also, by Invariant 13 and that , we have:
The last inequality has utilized the fact that when , as well as the fact that when , according to the definition of in the previous sub-section.
Next, we show that there always exists a good pair of hash functions.
Lemma 16.
There always exists a good pair of hash functions under Definition 14.
Proof.
Let us analyze the probability that any single vertex is good when are drawn uniformly at random from . To lower bound the value of linear estimator which is
We view it as a combination of three sums:
Then we are going to apply Lemma 10 to each of the sums respectively.
-
For the first summation, by Lemma 15, we know that:
Then, by Lemma 10, for parameter we have:
(5) By definition and , we have:
Therefore, the right-hand side of Equation 5 is less than:
-
Finally, let us turn to the third summation. Classify all the colors currently used by some neighbors of as following. For each non-negative integer , define a color subset
According to Lemma 15, when it must be . Additionally, define the following quantity:
So by definition, we have:
For each index such that , apply Lemma 10 with parameter we have (reusing the same calculation as above):
(7) For the rest cases where , we have:
(8)
Summing up the above three cases, we can conclude (by a union bound) that with probability at least over the choice of , the linear estimator is at least (for all ):
Here the first and second inequality is by Equations 5, 6, 7, and 8 and union bound, and the third inequality is by Invariant 13 which holds at the beginning of the -th round.
Finally, let us also upper bound the probability that the second condition of Definition 14 is violated. Again, for any , using Lemma 10 we have:
Here the first inequality has used the fact that Invariant 13 holds in the previous round, and the last inequality holds because it is even smaller compared to right-hand side of Equation 5.
By a union bound over all , we can conclude that is good under Definition 14 with probability at least when is drawn uniformly at random from . By linearity of expectation and according to Definition 14, there must be a good pair which concludes the proof.
Now that we have shown that a good pair always exists, the algorithm would use it to partition the color and vertex sets further while still preserving Invariant 13. By the algorithm description, the number of rounds is at most , so the total number of vertices in is at most
using the fact that with being a large constant. By the algorithm description, all vertices in would be colored under the color extension , so this concludes the proof of Lemma 11.
4 Open Problems
Our result for streaming vertex coloring initiates several interesting questions regarding deterministic streaming algorithms.
Optimal Pass Complexity
The current number of passes for -coloring seems to be a barrier against our approach. New ideas might be needed to achieve faster pass efficiency, say passes.
-Coloring
Bypassing the logarithmic bound in the case of -coloring looks significantly more challenging than -coloring. Both Step and Step break down in the proof of Theorem 2: firstly, it is not known how to reduce the number of uncolored vertices by half within passes; secondly, the approach of pruning frequent neighbor colors also does not work with only colors.
Maximal Independent Set
As a closely related problem to -coloring, maximal independent set is also a locally checkable problem, but it is usually harder than -coloring in various computation models (for example, in the dynamic setting, -coloring seems easier than maximal independent set [21, 12, 8, 16]), and arguably studied more widely than -coloring. In the streaming setting, the pass complexity of randomized algorithms has been settled recently in [6] which is , while the current upper bound for deterministic algorithms is by derandomizing Luby’s algorithm [23]. Breaking the logarithmic bound for deterministic maximal independent set would raise a fundamental question.
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