@InProceedings{demaine_et_al:LIPIcs.ITCS.2020.62,
author = {Demaine, Erik D. and Hendrickson, Dylan H. and Lynch, Jayson},
title = {{Toward a General Complexity Theory of Motion Planning: Characterizing Which Gadgets Make Games Hard}},
booktitle = {11th Innovations in Theoretical Computer Science Conference (ITCS 2020)},
pages = {62:1--62:42},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-134-4},
ISSN = {1868-8969},
year = {2020},
volume = {151},
editor = {Vidick, Thomas},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2020.62},
URN = {urn:nbn:de:0030-drops-117478},
doi = {10.4230/LIPIcs.ITCS.2020.62},
annote = {Keywords: motion planning, computational complexity, NP, PSPACE, EXP, NEXP, undecidability, games}
}