BibTeX Export for Artificial and Computational Intelligence in Games (Dagstuhl Seminar 12191)

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@Article{lucas_et_al:DagRep.2.5.43,
  author =	{Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian},
  title =	{{Artificial and Computational Intelligence in Games (Dagstuhl Seminar 12191)}},
  pages =	{43--70},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2012},
  volume =	{2},
  number =	{5},
  editor =	{Lucas, Simon M. and Mateas, Michael and Preuss, Mike and Spronck, Pieter and Togelius, Julian},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/entities/document/10.4230/DagRep.2.5.43},
  URN =		{urn:nbn:de:0030-drops-36510},
  doi =		{10.4230/DagRep.2.5.43},
  annote =	{Keywords: Artificial Intelligence, Computational Intelligence, Computer Games}
}

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