The seminar took place from 20th until 25th June 2010. Its primary aim was to foster interaction between researchers working on modelling programs/proofs using games and the verification community. The meeting brought together 28 researchers from eight different countries, both junior and senior, for a systematic assessment of what the two areas have to offer to one another, critical evaluation of what has been achieved so far, with a view to establishing common research goals for the future.
@InProceedings{mellies_et_al:DagSemProc.10252.2, author = {Mellies, Paul-Andre and Murawski, Andrzej S. and Schalk, Andrea and Walukiewicz, Igor}, title = {{10252 Executive Summary – Game Semantics and Program Verification}}, booktitle = {Game Semantics and Program Verification}, pages = {1--5}, series = {Dagstuhl Seminar Proceedings (DagSemProc)}, ISSN = {1862-4405}, year = {2010}, volume = {10252}, editor = {Paul-Andre Mellies and Andrzej S. Murawski and Andrea Schalk and Igor Walukiewicz}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/DagSemProc.10252.2}, URN = {urn:nbn:de:0030-drops-27938}, doi = {10.4230/DagSemProc.10252.2}, annote = {Keywords: Software verification, Semantics of programming languages, Game semantics, Static analysis, Model checking} }
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