@InProceedings{brihaye_et_al:LIPIcs.CONCUR.2015.297,
author = {Brihaye, Thomas and Geeraerts, Gilles and Haddad, Axel and Monmege, Benjamin},
title = {{To Reach or not to Reach? Efficient Algorithms for Total-Payoff Games}},
booktitle = {26th International Conference on Concurrency Theory (CONCUR 2015)},
pages = {297--310},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-939897-91-0},
ISSN = {1868-8969},
year = {2015},
volume = {42},
editor = {Aceto, Luca and de Frutos Escrig, David},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.CONCUR.2015.297},
URN = {urn:nbn:de:0030-drops-53729},
doi = {10.4230/LIPIcs.CONCUR.2015.297},
annote = {Keywords: Games on graphs, reachability, quantitative games, value iteration}
}