"Twenty questions" is a guessing game played by two players: Bob thinks of an integer between 1 and n, and Alice’s goal is to recover it using a minimal number of Yes/No questions. Shannon’s entropy has a natural interpretation in this context. It characterizes the average number of questions used by an optimal strategy in the distributional variant of the game: let μ be a distribution over [n], then the average number of questions used by an optimal strategy that recovers x∼ μ is between H(μ) and H(μ)+1. We consider an extension of this game where at most k questions can be answered falsely. We extend the classical result by showing that an optimal strategy uses roughly H(μ) + k H_2(μ) questions, where H_2(μ) = ∑_x μ(x)log log 1/μ(x). This also generalizes a result by Rivest et al. (1980) for the uniform distribution. Moreover, we design near optimal strategies that only use comparison queries of the form "x ≤ c?" for c ∈ [n]. The usage of comparison queries lends itself naturally to the context of sorting, where we derive sorting algorithms in the presence of adversarial noise.
@InProceedings{dagan_et_al:LIPIcs.ITCS.2021.1, author = {Dagan, Yuval and Filmus, Yuval and Kane, Daniel and Moran, Shay}, title = {{The Entropy of Lies: Playing Twenty Questions with a Liar}}, booktitle = {12th Innovations in Theoretical Computer Science Conference (ITCS 2021)}, pages = {1:1--1:16}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-95977-177-1}, ISSN = {1868-8969}, year = {2021}, volume = {185}, editor = {Lee, James R.}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2021.1}, URN = {urn:nbn:de:0030-drops-135400}, doi = {10.4230/LIPIcs.ITCS.2021.1}, annote = {Keywords: entropy, twenty questions, algorithms, sorting} }
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