,
Laurent Massoulié
Creative Commons Attribution 4.0 International license
We study the problem of collective tree exploration (CTE) in which a team of k agents is tasked to traverse all the edges of an unknown tree as fast as possible, assuming complete communication between the agents [FGKP06]. In this paper, we present an algorithm performing collective tree exploration in 2n/k+𝒪(kD) rounds, where n is the number of nodes in the tree, and D is the tree depth. This leads to a competitive ratio of 𝒪(√k), the first polynomial improvement over the 𝒪(k) ratio of depth-first search. Our analysis holds for an asynchronous generalization of collective tree exploration. It relies on a game with robots at the leaves of a continuously growing tree extending the "tree-mining game" of [C23] and resembling the "evolving tree game" of [BCR22]. Another surprising consequence of our results is the existence of algorithms {𝒜_k}_{k ∈ ℕ} for layered tree traversal (LTT) with cost at most 2L/k+𝒪(kD), where L is the sum of all edge lengths. For the case of layered trees of width w and unit edge lengths, our guarantee is thus in 𝒪(√wD).
@InProceedings{cosson_et_al:LIPIcs.ITCS.2024.35,
author = {Cosson, Romain and Massouli\'{e}, Laurent},
title = {{Collective Tree Exploration via Potential Function Method}},
booktitle = {15th Innovations in Theoretical Computer Science Conference (ITCS 2024)},
pages = {35:1--35:22},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-309-6},
ISSN = {1868-8969},
year = {2024},
volume = {287},
editor = {Guruswami, Venkatesan},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.ITCS.2024.35},
URN = {urn:nbn:de:0030-drops-195638},
doi = {10.4230/LIPIcs.ITCS.2024.35},
annote = {Keywords: collective exploration, online algorithms, evolving tree, competitive analysis}
}