The game tree languages can be viewed as an automata-theoretic counterpart of parity games on graphs. They witness the strictness of the index hierarchy of alternating tree automata, as well as the fixed-point hierarchy over binary trees. We consider a game tree language of the first non-trivial level, where Eve can force that 0 repeats from some moment on, and its dual, where Adam can force that 1 repeats from some moment on. Both these sets (which amount to one up to an obvious renaming) are complete in the class of co-analytic sets. We show that they cannot be separated by any Borel set, hence {\em a fortiori\/} by any weakly definable set of trees. This settles a case left open by L. Santocanale and A. Arnold, who have thoroughly investigated the separation property within the $\mu $-calculus and the automata index hierarchies. They showed that separability fails in general for non-deterministic automata of type $\Sigma^{\mu }_{n} $, starting from level $n=3$, while our result settles the missing case $n=2$.
@InProceedings{hummel_et_al:LIPIcs.STACS.2009.1849, author = {Hummel, Szczepan and Michalewski, Henryk and Niwinski, Damian}, title = {{On the Borel Inseparability of Game Tree Languages}}, booktitle = {26th International Symposium on Theoretical Aspects of Computer Science}, pages = {565--576}, series = {Leibniz International Proceedings in Informatics (LIPIcs)}, ISBN = {978-3-939897-09-5}, ISSN = {1868-8969}, year = {2009}, volume = {3}, editor = {Albers, Susanne and Marion, Jean-Yves}, publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik}, address = {Dagstuhl, Germany}, URL = {https://drops.dagstuhl.de/entities/document/10.4230/LIPIcs.STACS.2009.1849}, URN = {urn:nbn:de:0030-drops-18493}, doi = {10.4230/LIPIcs.STACS.2009.1849}, annote = {Keywords: Tree automata, Separation property, Borel sets, Parity games} }
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